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[2.0.20] Game does not load with native Wayland and steam

Posted: Sat Nov 02, 2024 8:51 am
by Wicla
Hi,

UPDATE: 2.0.14 was released today and the issue is still present. Subject updated.
UPDATE: Reproducible in 2.0.20

Starting Factorio on Wayland the game starts but loads very slowly and finally crashes at around 50%. Looking in logs in appears Graphics settings preset is set to medium-with-low-vram and Dedicated video memory size 0 MB. Game starts correctly on Steam when Xwayland is used . This happens with the experimental build too, on Steam. Game launch options (tried using it on standalone client as well and it works correctly. Probably not relevant). Tried adding --verbose but didn't give anything extra.

Code: Select all

gamemoderun %command%
This does not happen when the game is launched outside of Stream using the standalone client from Factorio's home page.

WM: Sway 1.10

Logs:
Steam:

Code: Select all

   0.000 2024-11-02 08:46:44; Factorio 2.0.13 (build 79912, linux64, steam, space-age)
   0.070 Operating system: Linux (Gentoo 1.0.0.81)
   0.000 Initializing Steam API.
   0.070 Program arguments: "/home/wicla/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
   0.070 Config path: /home/wicla/.factorio/config/config.ini
   0.070 Read data path: /home/wicla/.local/share/Steam/steamapps/common/Factorio/data
   0.070 Write data path: /home/wicla/.factorio [757892/1534992MB]
   0.070 Binaries path: /home/wicla/.local/share/Steam/steamapps/common/Factorio/bin
   0.085 System info: [CPU: AMD Ryzen 7 1800X Eight-Core Processor, 16 cores, RAM: 32024 MB]
   0.085 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-1 DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=sway SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.087 Info ModManager.cpp:255: Found duplicate mod aai-signal-transmission, using higher version (0.4.9 > 0.4.8).
   0.100 Info ModManager.cpp:255: Found duplicate mod FactorySearch, using higher version (1.10.14 > 1.10.13).
   0.111 Info ModManager.cpp:255: Found duplicate mod Milestones, using higher version (1.3.20 > 1.3.19).
   0.114 Info ModManager.cpp:255: Found duplicate mod space-exploration, using higher version (0.6.116 > 0.6.112).
   0.128 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.169 Video driver: wayland
   0.169 Available displays: 2
   0.169  [0]: Dell Inc. DELL U3415W F1T1W62505LL (DP-3) - {[1920,0], 3440x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.169  [1]: Philips Consumer Electronics Company 273ELH AU51212001046 (HDMI-A-1) - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.229 Initialised OpenGL:[1] softpipe; driver: 3.3 (Core Profile) Mesa 24.2.5
   0.229   [Size] Window: 1920x1080, Backbuffer: 1856x1016
   0.229   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:NO, ARB_ES2_compatibility:yes
   0.229   [Version] 3.3
   0.229 Graphics settings preset: medium-with-low-vram
   0.229   Dedicated video memory size 0 MB
   0.250 Graphics options: [Graphics quality: medium] [Video memory usage: high] [DXT: low-quality]
   0.250                   [Max threads (load/render): 32/8] [Max texture size: 4096] [Tex.Stream.: true] [Rotation quality: low] [Other: stDCwtL] [B:0,C:0,S:100]
   0.269 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
   4.493 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   4.493 Info ModManager.cpp:434: FeatureFlag freezing = true
   4.493 Info ModManager.cpp:434: FeatureFlag quality = true
   4.493 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   4.493 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   4.493 Info ModManager.cpp:434: FeatureFlag space-travel = true
   4.493 Info ModManager.cpp:434: FeatureFlag spoiling = true
   4.496 Loading mod core 0.0.0 (data.lua)
   5.837 Loading mod base 2.0.13 (data.lua)
   7.291 Loading mod elevated-rails 2.0.13 (data.lua)
   8.627 Loading mod quality 2.0.13 (data.lua)
   9.943 Loading mod space-age 2.0.13 (data.lua)
  12.728 Loading mod base 2.0.13 (data-updates.lua)
  14.035 Loading mod quality 2.0.13 (data-updates.lua)
  15.349 Loading mod space-age 2.0.13 (data-updates.lua)
  19.345 Checksum for core: 3480657504
  19.345 Checksum of base: 2691306720
  19.345 Checksum of elevated-rails: 2288905443
  19.345 Checksum of quality: 4264147466
  19.345 Checksum of space-age: 542481865
  21.063 Prototype list checksum: 124222065
  23.726 Loading sounds...
  23.927 Info PlayerData.cpp:68: Local player-data.json unavailable
  23.927 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730533596
  29.435 Initial atlas bitmap size is 4096
  29.442 Created an atlas bitmap (size 4096x4092) [none]
  29.447 Created an atlas bitmap (size 4096x4092) [none]
  29.451 Created an atlas bitmap (size 4096x4084) [none]
  29.455 Created an atlas bitmap (size 4096x4096) [none]
  29.459 Created an atlas bitmap (size 4096x4096) [none]
  29.462 Created an atlas bitmap (size 4096x4088) [none]
  29.466 Created an atlas bitmap (size 4096x4088) [none]
  29.469 Created an atlas bitmap (size 4096x4092) [none]
  29.472 Created an atlas bitmap (size 4096x4096) [none]
  29.475 Created an atlas bitmap (size 4096x4096) [none]
  29.477 Created an atlas bitmap (size 4096x4080) [none]
  29.478 Created an atlas bitmap (size 4096x4096) [none]
  29.479 Created an atlas bitmap (size 4096x4024) [none]
  29.480 Created an atlas bitmap (size 4096x4092) [none]
  29.480 Created an atlas bitmap (size 4096x4056) [none]
  29.481 Created an atlas bitmap (size 4096x4052) [none]
  29.481 Created an atlas bitmap (size 4096x4008) [none]
  29.482 Created an atlas bitmap (size 4096x4088) [none]
  29.483 Created an atlas bitmap (size 4096x4056) [none]
  29.483 Created an atlas bitmap (size 4096x4096) [none]
  29.484 Created an atlas bitmap (size 4096x4096) [none]
  29.484 Created an atlas bitmap (size 4096x4076) [none]
  29.484 Created an atlas bitmap (size 4096x2820) [none]
  29.485 Created an atlas bitmap (size 4096x4052) [decal]
  29.485 Created an atlas bitmap (size 4096x4088) [decal]
  29.485 Created an atlas bitmap (size 2048x812) [decal]
  29.488 Created an atlas bitmap (size 4096x4080) [low-object]
  29.489 Created an atlas bitmap (size 4096x4064) [low-object]
  29.489 Created an atlas bitmap (size 4096x4080) [low-object]
  29.490 Created an atlas bitmap (size 4096x4080) [low-object]
  29.491 Created an atlas bitmap (size 4096x1616) [low-object]
  29.491 Created an atlas bitmap (size 4096x4044) [corpse-decay]
  29.492 Created an atlas bitmap (size 4096x3980) [corpse-decay]
  29.492 Created an atlas bitmap (size 4096x4084) [corpse-decay]
  29.493 Created an atlas bitmap (size 4096x4052) [corpse-decay]
  29.493 Created an atlas bitmap (size 4096x4056) [corpse-decay]
  29.493 Created an atlas bitmap (size 2048x416) [corpse-decay]
  29.493 Created an atlas bitmap (size 4096x4008) [none]
  29.494 Created an atlas bitmap (size 4096x3896) [none]
  29.494 Created an atlas bitmap (size 4096x3228) [none]
  29.494 Created an atlas bitmap (size 904x41) [not-compressed]
  29.494 Created an atlas bitmap (size 4096x3440) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  29.497 Created an atlas bitmap (size 4096x4096) [terrain, mipmap, linear-minification, linear-mip-level]
  29.497 Created an atlas bitmap (size 4096x1744) [terrain, mipmap, linear-minification, linear-mip-level]
  29.497 Created an atlas bitmap (size 4096x2000) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  29.497 Created an atlas bitmap (size 4096x3024) [smoke, mipmap, linear-minification, linear-magnification]
  29.497 Created an atlas bitmap (size 4096x1376) [mipmap]
  29.497 Created an atlas bitmap (size 2048x1520) [mipmap]
  29.497 Created an atlas bitmap (size 4096x2832) [mipmap]
  29.497 Created an atlas bitmap (size 4096x2832) [mipmap]
  29.498 Created an atlas bitmap (size 4096x2832) [mipmap]
  29.499 Created an atlas bitmap (size 4096x4032) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  29.499 Created an atlas bitmap (size 4096x3456) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  29.500 Created an atlas bitmap (size 4096x2304) [alpha-mask]
  29.506 Created an atlas bitmap (size 4096x4092) [shadow, linear-magnification, alpha-mask]
  29.510 Created an atlas bitmap (size 4096x4092) [shadow, linear-magnification, alpha-mask]
  29.514 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask]
  29.521 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask]
  29.526 Created an atlas bitmap (size 4096x4092) [shadow, linear-magnification, alpha-mask]
  29.528 Created an atlas bitmap (size 4096x4072) [shadow, linear-magnification, alpha-mask]
  29.528 Created an atlas bitmap (size 4096x4060) [shadow, linear-magnification, alpha-mask]
  29.529 Created an atlas bitmap (size 4096x4032) [shadow, linear-magnification, alpha-mask]
  29.529 Created an atlas bitmap (size 4096x4084) [shadow, linear-magnification, alpha-mask]
  29.530 Created an atlas bitmap (size 4096x4068) [shadow, linear-magnification, alpha-mask]
  29.530 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask]
  29.531 Created an atlas bitmap (size 4096x4072) [shadow, linear-magnification, alpha-mask]
  29.531 Created an atlas bitmap (size 4096x3904) [shadow, linear-magnification, alpha-mask]
  29.531 Created an atlas bitmap (size 4096x3984) [shadow, linear-magnification, alpha-mask]
  29.532 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask]
  29.532 Created an atlas bitmap (size 4096x4072) [shadow, linear-magnification, alpha-mask]
  29.532 Created an atlas bitmap (size 4096x2596) [shadow, linear-magnification, alpha-mask]
  29.532 Created an atlas bitmap (size 4096x1312) [shadow, mipmap, linear-magnification, alpha-mask]
  29.532 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  29.538 Created a virtual atlas bitmap (size 4096x4096) [linear-minification, linear-magnification]
  29.543 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification]
  29.552 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification]
  29.564 Created a virtual atlas bitmap (size 4096x4096) [none]
  29.566 Created a virtual atlas bitmap (size 4096x3072) [none]
  29.566 Created virtual atlas pages 4096x4096x5
  29.566 Created virtual atlas of size 8192x12288 with physical texture size 8192x4096
  29.566 Loading 3D bitmaps.
  29.824 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  31.179 Parallel sprite loader initialized (threads: 15, bitmaps: 8163)
 228.503 Closed during loading.
 228.684 Steam API shutdown.
 228.688 Goodbye
Outside of Steam:

Code: Select all

   0.000 2024-11-02 09:09:12; Factorio 2.0.13 (build 79912, linux64, full, space-age)
   0.012 Operating system: Linux (Gentoo 2.15)
   0.012 Program arguments: "./bin/x64/factorio"
   0.012 Config path: /home/wicla/factorio/factorio/config/config.ini
   0.012 Read data path: /home/wicla/factorio/factorio/data
   0.012 Write data path: /home/wicla/factorio/factorio [769061/1534992MB]
   0.012 Binaries path: /home/wicla/factorio/factorio/bin
   0.025 System info: [CPU: AMD Ryzen 7 1800X Eight-Core Processor, 16 cores, RAM: 32024 MB]
   0.025 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-1 DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=sway XDG_CURRENT_DESKTOP=sway SDL_VIDEODRIVER=wayland,x11 __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.025 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.079 Video driver: wayland
   0.079 Available displays: 2
   0.079  [0]: Dell Inc. DELL U3415W F1T1W62505LL (DP-3) - {[1920,0], 3440x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.079  [1]: Philips Consumer Electronics Company 273ELH AU51212001046 (HDMI-A-1) - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.145 Initialised OpenGL:[1] NVIDIA GeForce GTX 1070/PCIe/SSE2; driver: 3.3.0 NVIDIA 565.57.01
   0.145   [Size] Window: 1920x1080, Backbuffer: 1856x1016
   0.145   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
   0.145   [Version] 3.3
   0.145 Graphics settings preset: very-high
   0.145   Dedicated video memory size 8192 MB
   0.155 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.156                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
   0.176 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
   1.126 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   1.126 Info ModManager.cpp:434: FeatureFlag freezing = true
   1.126 Info ModManager.cpp:434: FeatureFlag quality = true
   1.126 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   1.126 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   1.126 Info ModManager.cpp:434: FeatureFlag space-travel = true
   1.126 Info ModManager.cpp:434: FeatureFlag spoiling = true
   1.129 Loading mod core 0.0.0 (data.lua)
   1.144 Loading mod base 2.0.13 (data.lua)
   1.289 Loading mod elevated-rails 2.0.13 (data.lua)
   1.312 Loading mod quality 2.0.13 (data.lua)
   1.322 Loading mod space-age 2.0.13 (data.lua)
   1.517 Loading mod base 2.0.13 (data-updates.lua)
   1.528 Loading mod quality 2.0.13 (data-updates.lua)
   1.547 Loading mod space-age 2.0.13 (data-updates.lua)
   1.655 Checksum for core: 3480657504
   1.655 Checksum of base: 2691306720
   1.655 Checksum of elevated-rails: 2288905443
   1.655 Checksum of quality: 4264147466
   1.655 Checksum of space-age: 542481865
   2.062 Prototype list checksum: 124222065
   2.120 Loading sounds...
   2.311 Info PlayerData.cpp:66: Local player-data.json available, timestamp 1730534939
   2.311 Info PlayerData.cpp:73: Cloud player-data.json unavailable
   2.573 Initial atlas bitmap size is 16384
   2.591 Created an atlas bitmap (size 16384x16384) [none]
   2.615 Created an atlas bitmap (size 16384x16380) [none]
   2.656 Created an atlas bitmap (size 16384x16384) [none]
   2.658 Created an atlas bitmap (size 16384x15420) [none]
   2.658 Created an atlas bitmap (size 16384x8392) [decal]
   2.664 Created an atlas bitmap (size 16384x16384) [low-object]
   2.665 Created an atlas bitmap (size 4096x1088) [low-object]
   2.665 Created an atlas bitmap (size 16384x13456) [corpse-decay]
   2.666 Created an atlas bitmap (size 16384x5596) [none]
   2.666 Created an atlas bitmap (size 1676x79) [not-compressed]
   2.667 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.678 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
   2.679 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
   2.680 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   2.680 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
   2.681 Created an atlas bitmap (size 8192x2576) [mipmap]
   2.681 Created an atlas bitmap (size 2048x1520) [mipmap]
   2.682 Created an atlas bitmap (size 4096x3152) [mipmap]
   2.682 Created an atlas bitmap (size 4096x3152) [mipmap]
   2.683 Created an atlas bitmap (size 4096x3152) [mipmap]
   2.683 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.685 Created an atlas bitmap (size 16384x6120) [alpha-mask]
   2.716 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
   2.722 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
   2.722 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
   2.723 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
   2.723 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.723 Loading 3D bitmaps.
   2.734 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.782 Parallel sprite loader initialized (threads: 15, bitmaps: 8227)
  24.788 Sprites loaded
  24.822 Generated mipmaps (4) for atlas [5] of size 16384x16384
  24.826 Generated mipmaps (4) for atlas [6] of size 4096x1088
  24.829 Generated mipmaps (3) for atlas [10] of size 8192x6096
  25.000 Generated mipmaps (3) for atlas [11] of size 16384x16320
  25.054 Generated mipmaps (3) for atlas [12] of size 16384x4832
  25.071 Generated mipmaps (3) for atlas [13] of size 8192x3872
  25.079 Generated mipmaps (3) for atlas [14] of size 4096x3088
  25.101 Generated mipmaps (3) for atlas [15] of size 8192x2576
  25.103 Generated mipmaps (3) for atlas [16] of size 2048x1520
  25.110 Generated mipmaps (3) for atlas [17] of size 4096x3152
  25.122 Generated mipmaps (3) for atlas [18] of size 4096x3152
  25.129 Generated mipmaps (3) for atlas [19] of size 4096x3152
  25.151 Generated mipmaps (5) for atlas [20] of size 8192x3792
  25.154 Generated mipmaps (3) for atlas [25] of size 8192x2352
  25.164 Custom mipmaps uploaded (3203)
  25.171 Video memory usage: 3556.46 MB (Atlases: 3426.16 MB, Textures: 130.30 MB)
  25.216 Factorio initialised
  40.117 Quitting: user-quit.
  40.280 Goodbye
[code]

Re: [2.0.13] Game does not load with native Wayland and steam

Posted: Sat Nov 02, 2024 11:59 pm
by chayleaf
I have been having a similar issue since launch. What I noticed is that it loads fine if I use the dedicated GPU, but it crashes at around 60% if I use the integrated GPU. Additionally, even with the dedicated GPU if the game hangs (doesn't draw a frame) for more than a couple seconds then presumably the compositor connection breaks and the game gracefully closes. Easy way to reproduce it is attempting to load a >20MB blueprint string. I use Sway 1.9. Sometimes it just crashes while loading a map if the game hangs for too long.

The reason I know it closes gracefully is because if I press "import blueprint" and then click on an empty slot in the blueprint library right away, then even if the game "crashes" while the blueprint is loading, after the blueprint finishes loading it plays a click sound and actually saves the blueprint in the library before closing.

Re: [2.0.14] Game does not load with native Wayland and steam

Posted: Sun Nov 03, 2024 1:19 pm
by Wicla
2.0.14 logs with Launch options: "gamemoderun %command% --verbose"

Code: Select all

   0.000 2024-11-03 14:02:38; Factorio 2.0.14 (build 79988, linux64, steam, space-age)
   0.073 Operating system: Linux (Gentoo 1.0.0.81)
   0.000 Initializing Steam API.
   0.073 Program arguments: "/home/wicla/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio" "--verbose"
   0.073 Config path: /home/wicla/.factorio/config/config.ini
   0.073 Read data path: /home/wicla/.local/share/Steam/steamapps/common/Factorio/data
   0.073 Write data path: /home/wicla/.factorio [773600/1534992MB]
   0.073 Binaries path: /home/wicla/.local/share/Steam/steamapps/common/Factorio/bin
   0.097 System info: [CPU: AMD Ryzen 7 1800X Eight-Core Processor, 16 cores, RAM: 32024 MB]
   0.097 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-1 DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=sway SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.101 Info ModManager.cpp:255: Found duplicate mod aai-signal-transmission, using higher version (0.4.9 > 0.4.8).
   0.118 Info ModManager.cpp:255: Found duplicate mod FactorySearch, using higher version (1.10.14 > 1.10.13).
   0.129 Info ModManager.cpp:255: Found duplicate mod Milestones, using higher version (1.3.20 > 1.3.19).
   0.133 Info ModManager.cpp:255: Found duplicate mod space-exploration, using higher version (0.6.116 > 0.6.112).
   0.149 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.205 Video driver: wayland
   0.205 Available displays: 2
   0.205  [0]: Dell Inc. DELL U3415W F1T1W62505LL (DP-3) - {[1920,0], 3440x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.205  [1]: Philips Consumer Electronics Company 273ELH AU51212001046 (HDMI-A-1) - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.275 Initialised OpenGL:[1] softpipe; driver: 3.3 (Core Profile) Mesa 24.2.5
   0.275   [Size] Window: 1920x1080, Backbuffer: 1856x1016
   0.275   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:NO, ARB_ES2_compatibility:yes
   0.275   [Version] 3.3
   0.275 Verbose GraphicsInterfaceOpenGL.cpp:1015: [Caps] Tex:16384, TexArr:256, TexBufSz:64kB; TexUnits:128; UboSz:64kB
   0.275 Graphics settings preset: medium-with-low-vram
   0.275   Dedicated video memory size 0 MB
   0.301 Graphics options: [Graphics quality: medium] [Video memory usage: high] [DXT: low-quality]
   0.301                   [Max threads (load/render): 32/8] [Max texture size: 4096] [Tex.Stream.: true] [Rotation quality: low] [Other: stDCwtL] [B:0,C:0,S:100]
   0.327 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
   2.049 Verbose PipelineStateObject.cpp:101: Time to load shaders: 0.392858 seconds.
   4.659 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   4.659 Info ModManager.cpp:434: FeatureFlag freezing = true
   4.659 Info ModManager.cpp:434: FeatureFlag quality = true
   4.659 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   4.659 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   4.659 Info ModManager.cpp:434: FeatureFlag space-travel = true
   4.659 Info ModManager.cpp:434: FeatureFlag spoiling = true
   4.662 Loading mod core 0.0.0 (data.lua)
   6.020 Loading mod base 2.0.14 (data.lua)
   7.497 Loading mod elevated-rails 2.0.14 (data.lua)
   8.821 Loading mod quality 2.0.14 (data.lua)
  10.197 Loading mod space-age 2.0.14 (data.lua)
  13.062 Loading mod base 2.0.14 (data-updates.lua)
  14.389 Loading mod quality 2.0.14 (data-updates.lua)
  15.707 Loading mod space-age 2.0.14 (data-updates.lua)
  19.755 Checksum for core: 3504056361
  19.755 Checksum of base: 48730768
  19.755 Checksum of elevated-rails: 971617432
  19.755 Checksum of quality: 3898255384
  19.755 Checksum of space-age: 1545753807
  21.475 Prototype list checksum: 124222065
  24.086 Verbose ModManager.cpp:630: Time to load mods: 19.4274
  24.143 Loading sounds...
  24.352 Info PlayerData.cpp:68: Local player-data.json unavailable
  24.352 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730638950
  29.853 Initial atlas bitmap size is 4096
  29.860 Created an atlas bitmap (size 4096x4088) [none]
  29.865 Created an atlas bitmap (size 4096x4096) [none]
  29.870 Created an atlas bitmap (size 4096x4096) [none]
  29.873 Created an atlas bitmap (size 4096x4096) [none]
  29.877 Created an atlas bitmap (size 4096x4096) [none]
  29.881 Created an atlas bitmap (size 4096x4076) [none]
  29.884 Created an atlas bitmap (size 4096x4096) [none]
  29.887 Created an atlas bitmap (size 4096x4084) [none]
  29.889 Created an atlas bitmap (size 4096x4096) [none]
  29.893 Created an atlas bitmap (size 4096x4084) [none]
  29.894 Created an atlas bitmap (size 4096x4096) [none]
  29.896 Created an atlas bitmap (size 4096x4096) [none]
  29.897 Created an atlas bitmap (size 4096x4084) [none]
  29.897 Created an atlas bitmap (size 4096x2836) [none]
  29.898 Created an atlas bitmap (size 4096x4052) [decal]
  29.898 Created an atlas bitmap (size 4096x4088) [decal]
  29.898 Created an atlas bitmap (size 2048x812) [decal]
  29.901 Created an atlas bitmap (size 4096x4080) [low-object]
  29.902 Created an atlas bitmap (size 4096x4064) [low-object]
  29.902 Created an atlas bitmap (size 4096x4096) [low-object]
  29.903 Created an atlas bitmap (size 4096x4096) [low-object]
  29.903 Created an atlas bitmap (size 4096x1200) [low-object]
  29.904 Created an atlas bitmap (size 4096x4088) [corpse-decay]
  29.905 Created an atlas bitmap (size 4096x1916) [corpse-decay]
  29.905 Created an atlas bitmap (size 4096x4084) [none]
  29.905 Created an atlas bitmap (size 4096x1720) [none]
  29.905 Created an atlas bitmap (size 904x41) [not-compressed]
  29.905 Created an atlas bitmap (size 4096x3440) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  29.907 Created an atlas bitmap (size 4096x4096) [terrain, mipmap, linear-minification, linear-mip-level]
  29.907 Created an atlas bitmap (size 4096x1744) [terrain, mipmap, linear-minification, linear-mip-level]
  29.908 Created an atlas bitmap (size 4096x1872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  29.908 Created an atlas bitmap (size 4096x3024) [smoke, mipmap, linear-minification, linear-magnification]
  29.908 Created an atlas bitmap (size 4096x1376) [mipmap]
  29.908 Created an atlas bitmap (size 2048x1520) [mipmap]
  29.908 Created an atlas bitmap (size 2048x1616) [mipmap]
  29.908 Created an atlas bitmap (size 2048x1616) [mipmap]
  29.908 Created an atlas bitmap (size 2048x1616) [mipmap]
  29.909 Created an atlas bitmap (size 4096x4032) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  29.909 Created an atlas bitmap (size 4096x3456) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  29.910 Created an atlas bitmap (size 4096x2304) [alpha-mask]
  29.917 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask]
  29.921 Created an atlas bitmap (size 4096x4076) [shadow, linear-magnification, alpha-mask]
  29.925 Created an atlas bitmap (size 4096x4088) [shadow, linear-magnification, alpha-mask]
  29.934 Created an atlas bitmap (size 4096x4080) [shadow, linear-magnification, alpha-mask]
  29.937 Created an atlas bitmap (size 4096x4092) [shadow, linear-magnification, alpha-mask]
  29.938 Created an atlas bitmap (size 4096x4092) [shadow, linear-magnification, alpha-mask]
  29.939 Created an atlas bitmap (size 4096x4072) [shadow, linear-magnification, alpha-mask]
  29.939 Created an atlas bitmap (size 4096x4068) [shadow, linear-magnification, alpha-mask]
  29.940 Created an atlas bitmap (size 4096x4088) [shadow, linear-magnification, alpha-mask]
  29.940 Created an atlas bitmap (size 4096x956) [shadow, linear-magnification, alpha-mask]
  29.940 Created an atlas bitmap (size 4096x1312) [shadow, mipmap, linear-magnification, alpha-mask]
  29.940 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  29.947 Created a virtual atlas bitmap (size 4096x4096) [linear-minification, linear-magnification]
  29.961 Created a virtual atlas bitmap (size 4096x4096) [none]
  29.970 Created a virtual atlas bitmap (size 4096x4096) [none]
  29.971 Created a virtual atlas bitmap (size 4096x1024) [none]
  29.971 Created virtual atlas pages 4096x4096x4
  29.971 Created virtual atlas of size 8192x8192 with physical texture size 8192x4096
  29.971 Loading 3D bitmaps.
  30.236 Verbose TextureProcessor.cpp:1125: GPU accelerated compression test: Time 262.144 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
  30.236 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  31.611 Parallel sprite loader initialized (threads: 15, bitmaps: 8163)
 150.481 Verbose ParallelSpriteLoader.cpp:145: Sprite loader stats> Worker loaded max size: 87.68MB, Total worker loaded max size: 967.79MB
 150.698 Closed during loading.
 150.902 Steam API shutdown.
 150.906 Goodbye
I have been having a similar issue since launch. What I noticed is that it loads fine if I use the dedicated GPU, but it crashes at around 60% if I use the integrated GPU. Additionally, even with the dedicated GPU if the game hangs (doesn't draw a frame) for more than a couple seconds then presumably the compositor connection breaks and the game gracefully closes. Easy way to reproduce it is attempting to load a >20MB blueprint string. I use Sway 1.9. Sometimes it just crashes while loading a map if the game hangs for too long.
Can you specify what graphics card you have? Both the dedicated one and integrated (AMD/Intel)?

I'm also on sway, but 1.10.