[1.1.70][Switch] Desync copying blueprint book
Posted: Sat Nov 12, 2022 4:10 pm
Players connected: just me from both my PC and Switch
Activity at the time: Copying BP Book
Server is a privately hosted setup version is 1.1.70
Desync Reports
https://drive.google.com/file/d/1-DdyQm ... share_link
https://drive.google.com/file/d/1-Lqpus ... share_link
The only thing on the server is the BP book, we have it just for sharing the book with switch players in the community.
My PC will reconnect to the server after the issue just fine, however something happens where the switch version connects and downloads the map fine but gives "Cannot load downloaded map: std::bad_alloc"
I can fix the problem by reverting to an older version of the save file, no issues connecting then. Copying the BP book seems to be the trigger but I can't figure out how or why.
Activity at the time: Copying BP Book
Server is a privately hosted setup version is 1.1.70
Desync Reports
https://drive.google.com/file/d/1-DdyQm ... share_link
https://drive.google.com/file/d/1-Lqpus ... share_link
The only thing on the server is the BP book, we have it just for sharing the book with switch players in the community.
My PC will reconnect to the server after the issue just fine, however something happens where the switch version connects and downloads the map fine but gives "Cannot load downloaded map: std::bad_alloc"
I can fix the problem by reverting to an older version of the save file, no issues connecting then. Copying the BP book seems to be the trigger but I can't figure out how or why.