I noticed biters running away when approaching a base with Defender Capsules active.
Up until this version biters would always run towards the attacking character.
To reproduce the issue in sandbox:
- spawn Biter/Spitter spawners around the player character
- spawned biters and spitters will directly path towards the player character
- summon 1 or more defender capsules
- now only biters/spitters within a certain range will path towards the player character or defender capsules. Biters outside of this range will most of the time path away from the player character.
I've attached a screenshot with pathing/behaviour debug turned on.
Post your bugs and problems so we can fix them.
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