Great, thank you!zin wrote: Sat Oct 26, 2024 8:41 amYes, it’s safe to use. Here is the scan result from VirusTotal.realvictorprm wrote: Fri Oct 25, 2024 10:18 pm Can someone somewhat verify that the tool is safe to use and not a virus etc?
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Great, thank you!zin wrote: Sat Oct 26, 2024 8:41 amYes, it’s safe to use. Here is the scan result from VirusTotal.realvictorprm wrote: Fri Oct 25, 2024 10:18 pm Can someone somewhat verify that the tool is safe to use and not a virus etc?
It works now! It was fixed in v1.0.11 of MAE.Avzar wrote: Sun Oct 27, 2024 2:45 am I've noticed that this stopped working with update 2.0.11
When I revert to v2.0.10 it still works fine.
Dear Dev, we would love an update.
Your work is extremely appreciated by the community.
Nope.
The logic is entirely client-side, so clients need to run it.GodAlmighty wrote: Wed Nov 13, 2024 7:52 pm Any idea if this would work with a headless dedicated server? Would the server need any change or just the clients connecting to it using this would be enough?
No issues here with the linux version of the enablerzin wrote: Fri Nov 22, 2024 8:05 pm Could anyone please confirm whether v1.0.12 (the latest, as of writing this) works in Factorio v2.0.20?
Well, it's open source, so if you don't trust it you can download the sourcr and compile it yourself.zin wrote: Sun Dec 29, 2024 10:19 pm Something strange is going on. A new version of this tool, v1.0.13, was released today. It states to be an adjustment for 2.0.18 despite the latest stable Factorio version being 2.0.28 and despite the fact that the previous version of the tool, v1.0.12, still works for version.
When attempting to download the new v1.0.13 of FactorioAchievementEnabler, it is recognized by Windows Defender as a virus.
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