Auto-remove fishes when painting terrain in editor

Suggestions that were added to the game.

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Zaflis
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Auto-remove fishes when painting terrain in editor

Post by Zaflis »

Right now we get this "cheese" land when painting terrain tiles over water, it is annoying to keep swapping between modes to use deconstruct tool and then browse the long list again of which style of grass you were making again...:
fish.jpg
fish.jpg (239.26 KiB) Viewed 684 times

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boskid
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Re: Auto-remove fishes when painting terrain in editor

Post by boskid »

Disable "Smart entity collision mode" to remove fishes when changing tiles.

Zaflis
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Re: Auto-remove fishes when painting terrain in editor

Post by Zaflis »

Oh nice, works.

nuhll
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Re: Auto-remove fishes when painting terrain in editor

Post by nuhll »

i still wonder why this happens in normal game.

I mean normal if something is "in the way" it gets removed by bots, why not fish?

I mean via hand i can just place dirt above fish, but via "ghost" i cant...? :roll:

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