Disable alert for damaged wall
Posted: Tue Aug 19, 2014 7:37 pm
Currently, whenever any building is damaged, including a wall, a red alert sounds.
This is so obviously wrong that I can't believe this hasn't been changed yet, and I was tempted to classify it as a bug report. Walls are supposed to be damaged, I want to be alerted when actually something bad is happening that requires action. This is annoying, distracting and wastes time checking what the alert is.
Damaged walls should be demoted to a yellow notification.
It could be nice to make it so that if a wall with less than half health is damaged, then an alert sounds. This is useful because if a wall goes as low as half health, it means something is wrong with your repair process. If it's difficult to do we could do without it, we'll just solve it when the wall is destroyed.
Also mentioned in https://forums.factorio.com/forum/vie ... f=6&t=1387 almost a year ago.
This is so obviously wrong that I can't believe this hasn't been changed yet, and I was tempted to classify it as a bug report. Walls are supposed to be damaged, I want to be alerted when actually something bad is happening that requires action. This is annoying, distracting and wastes time checking what the alert is.
Damaged walls should be demoted to a yellow notification.
It could be nice to make it so that if a wall with less than half health is damaged, then an alert sounds. This is useful because if a wall goes as low as half health, it means something is wrong with your repair process. If it's difficult to do we could do without it, we'll just solve it when the wall is destroyed.
Also mentioned in https://forums.factorio.com/forum/vie ... f=6&t=1387 almost a year ago.