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In Research screen, show the tech needed for the science pac

Posted: Wed Apr 26, 2017 8:51 pm
by Boogieman14
With the newly added science packs, I think it could be beneficial if the science pack icons listed after "Cost" could be clicked on to take you to the tech that unlocks it (or at least include the name of the unlocking tech in the mouseover)

Re: In Research screen, show the tech needed for the science pac

Posted: Wed Apr 26, 2017 9:57 pm
by nemostein
That would be awesome!!

Re: In Research screen, show the tech needed for the science pac

Posted: Wed Apr 26, 2017 10:04 pm
by mattj256
If a tech unlocks a science beaker, that tech should be highlighted in some way.

Re: In Research screen, show the tech needed for the science pac

Posted: Thu Apr 27, 2017 12:32 am
by AileTheAlien
You can use the search box to search for "science", which then let's you click on the tech that makes those packs. It's not great, but it works! :)

Re: In Research screen, show the tech needed for the science pac

Posted: Thu Apr 27, 2017 5:11 pm
by garath
Boogieman14 wrote:With the newly added science packs, I think it could be beneficial if the science pack icons listed after "Cost" could be clicked on to take you to the tech that unlocks it (or at least include the name of the unlocking tech in the mouseover)
This would be awesome. Thanks for the great suggestion! I started to make a thread but knew ssilk would want me to search first. :)

I can't tell you how much time I wasted reading over EVERY SINGLE TECH trying to find how to get the new science packs. I'm exhausted. I'm gonna go take a nap--and see if I dream of the new tech requirements for Logistics Network. :)
AileTheAlien wrote:You can use the search box to search for "science", which then let's you click on the tech that makes those packs. It's not great, but it works! :)
Thanks for the great tip! Where were you 20 hours ago when I started looking at the tech tree! :-)

Re: In Research screen, show the tech needed for the science pac

Posted: Sat Apr 29, 2017 11:26 pm
by Pothrekr
I came here with the intention of making the exact same post, so 100% agree.

Re: In Research screen, show the tech needed for the science pac

Posted: Sun Apr 30, 2017 4:22 am
by Xeorm
That or possibly make them buildable as soon as you unlock the ability to make the last one. Especially if you change how it starts, so as an example: you start with red tech. Automation unlocks green tech. You need automation 2 to make those, so blue science goes there. Advanced electronics (red circuit tech) has the purple. Military tech on mil 1.