Turning off pollution calculations - Megabase performance
Posted: Sun Apr 23, 2017 1:26 am
Hi there,
I love my megabases and would love to be able to run them as smoothly as possible.
Since you can set the Enemy base frequency to None at the start of a game thus getting rid of biters altogether, would it be possible to also turn off pollution calculations in this case to save on CPU resources since pollution will not affect anything without biters being present?
Thanks in advance,
Krizs
I love my megabases and would love to be able to run them as smoothly as possible.
Since you can set the Enemy base frequency to None at the start of a game thus getting rid of biters altogether, would it be possible to also turn off pollution calculations in this case to save on CPU resources since pollution will not affect anything without biters being present?
Thanks in advance,
Krizs