Making Rockets Useful
Posted: Tue Nov 22, 2016 2:16 pm
So at the moment, apart from winning the game, there is no point to launching a rocket. However late game there is very little (for me at least) to spend resources on. So here's the idea: Payloads. You build a specific satellite which provides an in-game bonus.
1: All Radar boost: Will increase the range of radars slightly for each satellite in order.
2: Personal Radar: Will act as a radar surrounding the player
3: Spot radar: Large coverage of a certain area.
3: Rods from god: Limited use (x10) orbital bombardment.
4: ... There's plenty more ideas.
If there is a reason to launch rockets then there is a reason to spend resources end-game.
1: All Radar boost: Will increase the range of radars slightly for each satellite in order.
2: Personal Radar: Will act as a radar surrounding the player
3: Spot radar: Large coverage of a certain area.
3: Rods from god: Limited use (x10) orbital bombardment.
4: ... There's plenty more ideas.
If there is a reason to launch rockets then there is a reason to spend resources end-game.