When creating a new blueprint, the rotation should be reset
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When creating a new blueprint, the rotation should be reset
- 'cause it's very likely that you will next use this blueprint, and with the same orientation of the origin.
Re: When creating a new blueprint, the rotation should be reset
+1
I create blueprints to use them immediately in the same rotation all the time. It is often a small chunk of factory that looks nearly identical when it is rotated 180 degrees.
I create blueprints to use them immediately in the same rotation all the time. It is often a small chunk of factory that looks nearly identical when it is rotated 180 degrees.
I am a translator. And what did you do for Factorio?
Check out my mod "Realistic Ores" and my other mods!
Check out my mod "Realistic Ores" and my other mods!
Re: When creating a new blueprint, the rotation should be reset
That's what happens right now?
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Re: When creating a new blueprint, the rotation should be reset
When making a new thread in Ideas and Suggestions please check first that it hasn't already been implemented/fixed in the latest experimental version.
FactorioBot in [url=https://forums.factorio.com/viewtopic.php?f=3&t=32389]Version 0.14.5[/url] wrote:
- Bugfixes
- Fixed making blueprints wouldn't reset the build rotation. (32251)