[Idea] Advanced Metal Smelting
Posted: Wed Feb 27, 2013 9:51 pm
So I was looking at my Factory setups and noticed something very consistent, I needed huge numbers of furnaces to the tune of 20-30+ each for both copper and Iron production for even medium-sized automated production.
So I suggest a late(?) game method, I felt it needed to be complicated enough to warrant more flexibility and possibly output.
Step 1: Raw minerals are inserted into a high-capacity blast furnace(possible offering both a fuel-powered and electric version) here the minerals are melted into a molten(liquid) form and outputted into a pipe for forging. Iron->Molten Iron, Copper->Molten Copper, Pig Iron->Molten Steel.
Step 2: Pig Iron: Molten iron and Coal is sent to a Pig iron furnace and Pig Iron is made, ready to be sent back to a blast furnace.
Step 3: Molten metal, water, and electricity is sent to a Forge. Metal is shaped into sized bars at the Forge. Metal bars now ready to use.
Step 3A:(Possible) Liquid metal sent to a assembler or a specialized forge, to be cast directly from liquid metal into a basic item (Wire, gear, ect)
Totals:
New liquids: 3: Molten Iron, Molten Copper, Molten Steel.
New buildings: 3(5): Blast furnace (Possibly 2 types), Pig iron furnace, Forge(Possibly 2 types).
New Items: 1: Pig iron
Higher output is a possibility, but the ability to split up raw material input and output would give you a lot more factory options.
Molten metals directly into basic items would help with the massive gear and wire needs of a large factory, and again more factory options.
It also gives you the ability to decide if you want to conveyor belt in raw materials, or set up a blast furnace and pipe over the molten metal to your factory.
Of course the crux here is if the pipes can handle specific amounts of liquids. It wouldn't work if pipes only say "Yes there is liquid".
So I suggest a late(?) game method, I felt it needed to be complicated enough to warrant more flexibility and possibly output.
Step 1: Raw minerals are inserted into a high-capacity blast furnace(possible offering both a fuel-powered and electric version) here the minerals are melted into a molten(liquid) form and outputted into a pipe for forging. Iron->Molten Iron, Copper->Molten Copper, Pig Iron->Molten Steel.
Step 2: Pig Iron: Molten iron and Coal is sent to a Pig iron furnace and Pig Iron is made, ready to be sent back to a blast furnace.
Step 3: Molten metal, water, and electricity is sent to a Forge. Metal is shaped into sized bars at the Forge. Metal bars now ready to use.
Step 3A:(Possible) Liquid metal sent to a assembler or a specialized forge, to be cast directly from liquid metal into a basic item (Wire, gear, ect)
Totals:
New liquids: 3: Molten Iron, Molten Copper, Molten Steel.
New buildings: 3(5): Blast furnace (Possibly 2 types), Pig iron furnace, Forge(Possibly 2 types).
New Items: 1: Pig iron
Higher output is a possibility, but the ability to split up raw material input and output would give you a lot more factory options.
Molten metals directly into basic items would help with the massive gear and wire needs of a large factory, and again more factory options.
It also gives you the ability to decide if you want to conveyor belt in raw materials, or set up a blast furnace and pipe over the molten metal to your factory.
Of course the crux here is if the pipes can handle specific amounts of liquids. It wouldn't work if pipes only say "Yes there is liquid".