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some form of easy mode, spin on peaceful

Posted: Thu Jan 16, 2014 9:55 am
by MCDomYT
Would be nice to have an easy mode so that if you die you can re spawn instead of loading a previous save. Also i like the functionality of the peaceful mode but it would be nice to have a mode(easy mode) that prevent the 'natives' from attacking your factory until you attack them. Complete peaceful mode sees no point in using turrets and defences.

Re: some form of easy mode, spin on peaceful

Posted: Thu Jan 16, 2014 10:07 am
by FreeER
open the console (~ or / on my keyboard) and type/paste

Code: Select all

game.player.character.insert{name="player-port", count=1}
Place the new item down in a secure place and when you die you'll respawn there with your inventory intact. I'm not entirely sure why this has no recipe/research in game, but the code exists (and last I knew F-mod uses it, though it's expensive).

Re: some form of easy mode, spin on peaceful

Posted: Thu Jan 16, 2014 10:11 am
by MCDomYT
oh nice, thanks FreeER :D now got a code under your belt to enable attacks from 'natives' afte i attack them? :P

Re: some form of easy mode, spin on peaceful

Posted: Thu Jan 16, 2014 10:16 am
by FreeER
MCDomYT wrote:oh nice, thanks FreeER :D now got a code under your belt to enable attacks from 'natives' afte i attack them? :P
sure, you can disable peaceful mode by typing "game.peacefulmode = false". though I think it would be easy enough for the devs to modify/add it so that when you attack the natives it would be turned off automatically, and it would make a bit more sense imo, because if you just want a 'creative' build mode you can set enemy bases to none.

Re: some form of easy mode, spin on peaceful

Posted: Thu Jan 16, 2014 10:24 am
by MCDomYT
oh thanks :) i need to get into some of this code stuff ;)

and yea it does make sense that if you want to build and not kill then you would turn off the bases, but on the otherhand you need the artifacts to do more research. so maybe
Peaceful mode disables the biters but leaves the bases for you to get the artifacts.

Easy mode disables biters attacking you until you attack them and also respawn

Normal mode has the biters attack you as normal and maybe respawn(or use the load feature so far implemented)

Hard mode has the biters attack you as normal, no respawning, world gets deleted if you die.

Re: some form of easy mode, spin on peaceful

Posted: Thu Jan 16, 2014 10:53 am
by FreeER
MCDomYT wrote:oh thanks :) i need to get into some of this code stuff ;)
The wiki is starting to become more useful now :) Otherwise feel free to post in modding help or pm me (or a dev)

hm, easy mode could give you the spawner and normal mode could require you to research about half the tech tree for it (allowing you to enforce your own death by not using a save if you wanted).
I think hard mode should actually be more than just permadeath though :) Maybe by adding waves that are not dictated by pollution back to the game.

Re: some form of easy mode, spin on peaceful

Posted: Thu Jan 16, 2014 11:07 am
by MCDomYT
yea, i've started to use the wiki abit more often. gonna take a look some basic coding and then if i get stuck i will be sure to use the forums :D

Re: some form of easy mode, spin on peaceful

Posted: Thu Jan 16, 2014 4:20 pm
by Balinor
Peaceful mode should just do away with enemies completely and add a recipe for crafting the artifacts instead.