Quality of items in Factorio 2.0
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Quality of items in Factorio 2.0
I'd want to make quality function optional.
What: I'd want that players can turn on and off quality function in walkthrough settings (when you're creating the world)
Why: Factorio is not a game about randomness, but about technical calculations and optimization. It's a little strange to see completely random things in such a game that cannot be counted.
What: I'd want that players can turn on and off quality function in walkthrough settings (when you're creating the world)
Why: Factorio is not a game about randomness, but about technical calculations and optimization. It's a little strange to see completely random things in such a game that cannot be counted.
Re: Quality of items in Factorio 2.0
It's already optional. The only way you can get non-default quality items is by using quality modules in machines crafting items to get a chance crafting an item of improved quality.
Koub - Please consider English is not my native language.
Re: Quality of items in Factorio 2.0
In addition to what Koub said, Quality will be its own mod, so you won't even be able to have quality modules if you disable it.
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Re: Quality of items in Factorio 2.0
Factorio is a game about scale, and randomness applied to scale stopps being random and starts being statistics.Astron1304 wrote: ↑Thu Jun 13, 2024 4:29 pmI'd want to make quality function optional.
What: I'd want that players can turn on and off quality function in walkthrough settings (when you're creating the world)
Why: Factorio is not a game about randomness, but about technical calculations and optimization. It's a little strange to see completely random things in such a game that cannot be counted.
Re: Quality of items in Factorio 2.0
Indeed. But Space Age is not mandatory either, Factorio 2.0 can be played without it.
Koub - Please consider English is not my native language.
Re: Quality of items in Factorio 2.0
All three expansion mods can be toggled independent of each other, best source I can find is this, but I believe there was an even more explicit statement by the devs
FFF-378 wrote:Elevated rails be will one of the standalone official mods next to Quality and Space Age
Re: Quality of items in Factorio 2.0
Maybe I misinterpreted the https://factorio.com/blog/post/fff-399, in which a screenshot gave me the impression recycling scraps had quality as a prerequisite.Nidan wrote: ↑Thu Jun 13, 2024 9:00 pmAll three expansion mods can be toggled independent of each other, best source I can find is this, but I believe there was an even more explicit statement by the devsFFF-378 wrote:Elevated rails be will one of the standalone official mods next to Quality and Space Age
Koub - Please consider English is not my native language.
Re: Quality of items in Factorio 2.0
Could just be a mod loading order thingie? Recyclers could recycle more when they are better quality?
Re: Quality of items in Factorio 2.0
Quality is a required dependency for Space Age. But if you never research it, you will never see it in your game. Even if you do research it, you will never see quality items unless you use quality modules. Additionally I'd expect a mod to come out which removes all the quality researches anyway.
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Remote Configuration | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Remote Configuration | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Re: Quality of items in Factorio 2.0
Who said that?
Re: Quality of items in Factorio 2.0
So SA requires Quality and Quality requires SA, what is the point of making them separate mods then? Or is just a logical necessity and not an info.json dependency, so you can use other mods to bridge the gap.
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Re: Quality of items in Factorio 2.0
The recycler is unlocked by mining scrap, scrap only exists on fulgora, fulgora requires SA.BrainGamer_ wrote: ↑Sat Jun 15, 2024 6:22 pmWhere did you get that last part from? Afaik you can have a vanilla + quality game, no SA.
Re: Quality of items in Factorio 2.0
Vanilla and SA have different tech trees.Loewchen wrote: ↑Sat Jun 15, 2024 6:34 pmThe recycler is unlocked by mining scrap, scrap only exists on fulgora, fulgora requires SA.BrainGamer_ wrote: ↑Sat Jun 15, 2024 6:22 pmWhere did you get that last part from? Afaik you can have a vanilla + quality game, no SA.