Updating mods shouldn't make them incompatible
Moderator: ickputzdirwech
Re: Updating mods shouldn't make them incompatible
This actually sounds like a bug...
Leading Hebrew translator of Factorio.
Re: Updating mods shouldn't make them incompatible
Yeah might be, I'm not super sure actually if it's intended or not, I made the pitch assuming it was, but if it isn't, then it should get fixed for sure. Maybe a dev can weigh in on this?
Re: Updating mods shouldn't make them incompatible
If a mod uses a feature of factorio that doesn't exist in a previous version, it's not going to work in those previous versions.
That's why you have to and there's nothing anyone can do about it.
Also i think some checks for when a mod (or any of its dependencies) are explicitly written to be incompatible with the latest version of factorio may be appropriate and simple enough, so that the incompatible mod (and all mods that depend on it and all mods are depended upon by it) don't have updates offered until you're on the right factorio version - if the entire block can't be updated, don't update anything at all.
Though i don't see much benefit to doing so - you'll be told a mod is incompatible after updating it.
Re: Updating mods shouldn't make them incompatible
Yeah of course, why I meant is that a user should not have to always update to an experimental version to have their mods work. What they do have to accept is that they might not always have the newest version of the mod though.
Yeah exactly that is what I imagine. The benefit is that the users don't end up with incompatible mods that they have to manually downgrade so they can continue playing with them. If they are told that the mods are incompatible after the upgrade, it's already too late.PyroFire wrote: ↑Sun Nov 17, 2019 10:40 am Also i think some checks for when a mod (or any of its dependencies) are explicitly written to be incompatible with the latest version of factorio may be appropriate and simple enough, so that the incompatible mod (and all mods that depend on it and all mods are depended upon by it) don't have updates offered until you're on the right factorio version - if the entire block can't be updated, don't update anything at all.
Though i don't see much benefit to doing so - you'll be told a mod is incompatible after updating it.
Re: Updating mods shouldn't make them incompatible
Ok, I've changed it for the next version of 0.17. It now won't install mods that have explicit base dependencies that aren't compatible with your version of the game.
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Re: Updating mods shouldn't make them incompatible
Nice, thanks a lot!