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Midnight darkness
Posted: Fri Mar 08, 2019 8:23 am
by darkfrei
It would be good to change the darkness of the midnight in the data stage.
Some people want to see all things in the night, some will have the night absolutely dark. Now the both are not happy.
Re: Midnight darkness
Posted: Fri Mar 08, 2019 3:52 pm
by Rseding91
That's what night vision is for.
Re: Midnight darkness
Posted: Fri Mar 08, 2019 6:21 pm
by _italics_
And those who wants it absolutely dark can turn down the monitor brightness?
Playing with RimWorld's Realistic Darkness mod is an interesting challenge and makes lights much more important.
Re: Midnight darkness
Posted: Fri Mar 08, 2019 7:49 pm
by orzelek
You can change minimum brightness per surface in runtime now. Added in 0.17.9.
I'm not sure if it solves this fully - would need to check if it can be lowered to get pitch black night
Re: Midnight darkness
Posted: Sat Mar 09, 2019 7:55 pm
by _italics_
Cool, completely dark. I'm making a small mod for it.
edit:
Alone in the Dark
Re: Midnight darkness
Posted: Sat Mar 09, 2019 8:15 pm
by darkfrei
orzelek wrote: ↑Fri Mar 08, 2019 7:49 pm
You can change minimum brightness per surface in runtime now. Added in 0.17.9.
I'm not sure if it solves this fully - would need to check if it can be lowered to get pitch black night
Thanks, it works like expected!
Night Brightness