Page 1 of 1

quiet migrations argument

Posted: Mon Sep 17, 2018 9:51 am
by L0laapk3
Greetings

Sorry if this post is not in the right place. I felt like it was the most fitting section even if it does technically not 100% belong here.

We are doing some processing on user submitted maps (FactorioMaps.com). We allow them to submit zips of mods, but sometimes the base game or any of the mods are outdated. We have the entire process automated with a script, and rendering all the day (and soon night) images automagically. However the migrations report pops up after 1 gametick and blocks the entire workflow.

Thats why I want to request some way to prevent the migrations window from popping up. I propose an argement to factorio.exe --quiet-migrations.



For my use case, generating maps for factoriomaps.com, where people constantly submit maps with outdated mods, its the difference between having a usable pc or having to babysit/afk autoclicker trough all the batches. :)



Many thanks in advance

Re: quiet migrations argument

Posted: Tue Oct 02, 2018 9:43 pm
by Bilka
I am looking into adding this.

Re: quiet migrations argument

Posted: Tue Nov 13, 2018 12:46 pm
by Bilka
Added for 0.17.