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Support tint on roboport overlay images

Posted: Tue May 16, 2017 4:09 am
by justarandomgeek
I'm working on a mod to recolor various overlays, primarily as a QoL mod for colorblind users.

If these images supported .tint, i could simply do this:

Code: Select all

data.raw["utility-sprites"].default.logistic_radius_visualization.filename = "__palettecleanser__/graphics/visualization-roboport-radius.png"
data.raw["utility-sprites"].default.logistic_radius_visualization.tint = read_color_settings("roboport-logistic")

data.raw["utility-sprites"].default.construction_radius_visualization.filename = "__palettecleanser__/graphics/visualization-roboport-radius.png"
data.raw["utility-sprites"].default.construction_radius_visualization.tint = read_color_settings("roboport-construction")
Instead of having to generate and include several colors to choose from.

Related

Re: Support tint on roboport overlay images

Posted: Tue May 16, 2017 7:24 am
by posila
Tint is ignored as unintended side-effect of optimization done to rendering of logistic/construction area visualizations. In 0.15.11 it should work as expected.