machines stack can be more that inventory stack.

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AlexPhoenix
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machines stack can be more that inventory stack.

Post by AlexPhoenix »

Not interface, but still request for modding purposes.

My request as topic names says, i would be glad to see if machine stack size will not depend from stack size parameter from data-files.
So it must be calculated pure from used recipe and can be more than stack size of item.

May be even add to recipe data parameter for reservation ingredients for X turns of recipe.
So for example with Steel-plate:
X=5.
then stack size of Iron-plate in this recipe will be 5*5=25 Iron plates.

default value for X is the same as now in game(if i not wrong, it is 2), so no changes in vanilla files will be needed.

it will be usefull for mods, cuz for example we can control how much reserve must be, for example if recipe is very fast.

ADD:
also machine can have the same multiplier or use crafting speed of machine:
Y - is crafting speed.
then for steel recipe:
X=5
in stone furnaces:
Y=0.5
then we must reserve for X*Y=5*0.5=2.5 round up to 3.
then we must reserve 15 iron plates.

in steel/electric furnaces we will reserve 25 iron plates, for 5 recipe turns.

I hope, all i wrote is understandable, cuz english not native for me.(small practice last time)

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