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Turret properties
Posted: Sun Mar 13, 2016 8:12 pm
by KaraUL!
Can we get access to "damage-dealt" or "kills" turret properties? E.g. in control.lua i want to do some actions, when kills of certain turret reach certain value.
Can scripts read an entity (turret) Kills and Damage dealt
Posted: Tue Mar 15, 2016 5:32 am
by ajranney
Can a script read a turrets Kill count and Damage dealt total? I was thinking of scripting a turret that would level up with experience.
Re: Turret properties
Posted: Tue Mar 15, 2016 8:02 pm
by daniel34
Merged topics, and because I don't think this is currently possible moved to Modding interface requests.
Re: Turret properties
Posted: Wed Mar 16, 2016 6:01 am
by KaraUL!
Ye, idea was to make turret rank system. Is it possible, that developers will add method in API?
Re: Turret properties
Posted: Wed Mar 16, 2016 4:48 pm
by Rseding91
I can add those properties for 0.13.
Re: Turret properties
Posted: Thu Mar 17, 2016 6:18 am
by KaraUL!
It would be great, thanks!