Allow more control over sprite/texture sizes
Posted: Mon Oct 19, 2015 6:18 pm
It's currently only possible to change the size and scale of entity animations. I propose to allow the same thing to be changed with these things:
- Icons in all prototypes. Something like "icon_size" that the technology prototype has.
- Tile textures. Allow us to define the texture width and height in the tile prototype like this:
Code: Select all
{ picture = "__base__/graphics/terrain/deepwater/deepwater1.png", count = 8, size = 0.5, width = 1032, height = 542 }