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Re: Uranium Power
Posted: Tue Nov 14, 2017 8:47 pm
by ZombieMooose
I'm okay with just porting the production chain, and ignoring the added entities altogether.
Re: Uranium Power
Posted: Wed Dec 06, 2017 7:55 pm
by SunTroll
RIP one of the best mods.

Re: Uranium Power
Posted: Thu Jan 25, 2018 7:45 am
by cpy
We already have uranium power in game. Shame we don't have uranium processing and recycling as was in this mod.
Re: Uranium Power
Posted: Tue Feb 06, 2018 12:07 am
by sumdawgy
SunTroll wrote:RIP one of the best mods.

So say we all.....
Re: Uranium Power
Posted: Sat Jun 23, 2018 10:31 pm
by Sigma1
SunTroll wrote:RIP one of the best mods.

Shame, it was way better than that vanilla nuclear.
Re: Uranium Power
Posted: Fri Nov 09, 2018 12:33 am
by SajmonG
I really liked this mod.
Re: Uranium Power
Posted: Sat Nov 23, 2019 5:14 pm
by Musil
To those who are missing this mod:
There's the realistic reactor mod that adds a certain degree of complexity, as in, you'll probably have a few reactor melt down, and I don't think running a reactor without circuit log is doable at all. It also integrates with some mod I haven't tried yet that supplies more realistic fuel units..
Re: Uranium Power
Posted: Sat Dec 07, 2019 10:21 am
by SajmonG
Musil wrote: ↑Sat Nov 23, 2019 5:14 pm
To those who are missing this mod:
There's the realistic reactor mod that adds a certain degree of complexity, as in, you'll probably have a few reactor melt down, and I don't think running a reactor without circuit log is doable at all. It also integrates with some mod I haven't tried yet that supplies more realistic fuel units..
Realistic reactor mod is really good as well. I like Amator Phasmas Nuclear mod too.