While browsing the mods on the forums, I came across Oxygen Mod. Which simulated oxygen requirements for the player, and as the developer of MoFarm from the MoMods Series. I had a idea. Why not simulate hunger to give players reason to harvest fish and use all those agricultural mods. So MoSurvival is the result of that idea. Right now I have a small prototype ready for those of you who dare try it, modders to get their hands on the script interfaces early.
Currently in new games, MoSurvival will give you 10 fish to start with to lengthen the amount of time you have before you need to harvest food to eat.