[Official] ShadowsComboPack 0.12.29

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Re: [Official] ShadowsComboPack 0.12.20

Postby Markus » Thu Mar 10, 2016 8:39 am

Hello i Have a Problem with the game. I play 3 Hours and the aliens attack my base. When the aliens come the game stoped all few seconds.

Can you help me.
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Re: [Official] ShadowsComboPack 0.12.20

Postby Factorio2016 » Thu Mar 10, 2016 2:19 pm

What stops? They ruin everything and kill you?
it is necessary to write in detail. what version of the game, what mods and what you're doing. Screenshot?
English is not my native language. Translator.
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Re: [Official] ShadowsComboPack 0.12.20

Postby Markus » Thu Mar 10, 2016 2:58 pm

Hallo thank you for answer. Version 0.12.26,
ShadowComboPack0.12.20 from mediafire the link on the top site latest version 0-0-7

I Play the game the aliens attack me in waves by 3hours for 15min
next wave by 3.27hours

All 3sec. the game frezze for 15sec

I have change the Graphic details there is no point.

i7 2,6/ 16ram windows 8
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Re: [Official] ShadowsComboPack 0.12.20

Postby Factorio2016 » Sat Mar 12, 2016 11:57 am

ShadowsComboPack is a difficult mod (collection)
You have oil - quickly build laser guns. As I see on the map the enemy bases are small. two to four hives.
A factor of evolution small - 20. Take five to ten laser cannons and fight.
(don't forget about the electricity, do the first few updates for cannons and light machine guns)
Pollution should not extend to bases of enemies, you can see it on the map. Otherwise they will always resort to you.
if the situation does not get out, remove from the folder mods Misanthrope_0.0.5.zip,SupremeWarfare_1.0.5.zip and try again

REMEMBER
I also played with this mod and had the same problem. I removed all the extra mods. :)
Natural_Evolution_Enemies_5.0.5.zip,Force Fields_1.0.3.zip,dark-matter-replicators_0.5.6.zip, Misanthrope_0.0.5.zip,SupremeWarfare_1.0.5.zip,AlienWall_0.3.1
And the game doesn't slow down!
Confirm! in the collection some kind of incompatibility between some mods.
the game starts to freeze, and so constantly, a little at first, but the more production the more.
English is not my native language. Translator.
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Re: [Official] ShadowsComboPack 0.12.20

Postby Markus » Mon Mar 14, 2016 4:00 pm

Thank you. The Game runs good.

Greetings Markus
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Re: [Official] ShadowsComboPack 0.12.20

Postby Sc0rc3d » Tue Mar 15, 2016 2:48 pm

One more try with a better error description. :roll:

Hi Guys,

i use the last Version (0.7) of this Modpack. But there is a small Bug with the Assembly Machines 6 (BoB vs 5DM). It's
impossible to build the Assembly Machines 6 and so all products (for example the God Models) who need the higher
Assembly Machines. It looks like a problem between BoB and 5DM.

You can see the Problem here:
https://youtu.be/0O1sYgqYtJ8

Any Ideas how to fix it? :cry:
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Re: [Official] ShadowsComboPack 0.12.20

Postby TheBlaster » Tue Mar 22, 2016 4:56 pm

Dear developers,
I'm also stuck with the assembling machine bug where Mk6 cannot be crafted from Mk5 from another mod, making it essentially impossible to craft highest tier things like god modules, Mk8 modules and power armor 5.
Is there any simple way to fix this?
Thank you in advance.

*edit
found one way to do it:
1. tilde key
2. /c game.local_player.insert{name="assembling-machine-6", count=5}
3. stash required building materials in a far chest or void them so you aren't a cheater...
4. progress normally...
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Re: [Official] ShadowsComboPack 0.12.20

Postby darkshadow1809 » Sat Mar 26, 2016 2:03 am

Alrighty guys... Where to start..

Well, times have been rough for me. I apologize for not being here as often as I wanted to be. Severe issues in my life caused this unfortunate set of events to happen.
So hereby I will say I don't have all the time in the world still but I still don't feel too good about just abandoning everything without saying anything to anyone. Again my apologies for that.
I won't go into details about whatever my personal issues may have been at the time but I do want you all to know I am back and I will do my best to keep the mod pack up to date this time.

Good luck and have a good day!
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Re: [Official] ShadowsComboPack 0.12.29

Postby LUCKYlucke1986 » Sun Mar 27, 2016 5:45 pm

Hey Shadow... got some Problems with ur last combo modpack (Version 0.0.0 ???) we got little lags every second.. online, offline and on different pc`s..
can u look at it? mod-momining and script update get the most update times
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Re: [Official] ShadowsComboPack 0.12.29

Postby orzelek » Sun Mar 27, 2016 5:46 pm

LUCKYlucke1986 wrote:Hey Shadow... got some Problems with ur last combo modpack (Version 0.0.0 ???) we got little lags every second.. online, offline and on different pc`s..
can u look at it? mod-momining and script update get the most update times

Can you post picture or just check which mod is guilty of worst times.
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Re: [Official] ShadowsComboPack 0.12.29

Postby LUCKYlucke1986 » Sun Mar 27, 2016 5:48 pm

Without mominging it works fine... something is laggy there

ervery second the updatetime goes to 2.300
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same prob in a fresh world, singleplayer

u can come to our server to see the problem
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Re: [Official] ShadowsComboPack 0.12.29

Postby darkshadow1809 » Sun Mar 27, 2016 7:09 pm

LUCKYlucke1986 wrote:Without mominging it works fine... something is laggy there

ervery second the updatetime goes to 2.300
Image

same prob in a fresh world, singleplayer

u can come to our server to see the problem



Yeh i detected that problem during my playthrough in Multiplayer. It works flawlessly 60 FPS but every few seconds or so it lagspikes for a split second. It gets semi worse throughout playing. If you could please give me your server IP and Ill hop in personally and see if we can resolve this issue together :)
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Re: [Official] ShadowsComboPack 0.12.29

Postby darkshadow1809 » Sun Mar 27, 2016 7:13 pm

orzelek wrote:
LUCKYlucke1986 wrote:Hey Shadow... got some Problems with ur last combo modpack (Version 0.0.0 ???) we got little lags every second.. online, offline and on different pc`s..
can u look at it? mod-momining and script update get the most update times

Can you post picture or just check which mod is guilty of worst times.


He is correct. I've tried resolving the matter but I couldn't as time wasn't on my side. If you would be so friendly to check it out aswell? Maybe report back a solution on which mod is faulty :P I know its my modpack and I should resolve it but I could use some help here. And you've been around for ages ;)
It happens in multiplayer mostly on my end. It just seems to be fine and works fine no FPS drops 58.8 Fps mostly since factorio is locked onto that unless you issue a game.speed command. However not the point. Every few seconds or so. It tends to hog a lagspike for a few microseconds. This gets worse throughout playing. Not too bad but still annoying. I mean I am pretty sure its one of the mods being faulty :/ Just not sure which one :P

Its either the Natural evolution mod causing it.. Probably. Or the momods being somewhat at fault here. One of the two or maybe combined? I ain't quite sure. Maybe its a mod conflict somewhere down the line. Just to give some leads.
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Re: [Official] ShadowsComboPack 0.12.29

Postby orzelek » Sun Mar 27, 2016 8:50 pm

I've not touched momods so can't help much there.

I've seen natural evolution possibly misbehave a bit but nothing that bad. And it was happening on FARL use I think - didn't investigate it yet since I seen it once.
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Re: [Official] ShadowsComboPack 0.12.29

Postby LUCKYlucke1986 » Sun Mar 27, 2016 9:31 pm

now we use ur pack without mo-mining... its much better

*** update *** natural evolution buildings are disabelt too... :-( to much lags.
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Re: [Official] ShadowsComboPack 0.12.29

Postby darkshadow1809 » Sun Mar 27, 2016 11:54 pm

Update:

Removed Momining and it does indeed seem like it improves the modpack :P Ill upload a new version right now without Momining in it to resolve the issue.
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Re: [Official] ShadowsComboPack 0.12.29

Postby darkshadow1809 » Sun Mar 27, 2016 11:54 pm

LUCKYlucke1986 wrote:now we use ur pack without mo-mining... its much better

*** update *** natural evolution buildings are disabelt too... :-( to much lags.


Yup natural evolution does start to lag eventually too.
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Re: [Official] ShadowsComboPack 0.12.29

Postby darkshadow1809 » Mon Mar 28, 2016 3:04 am

Update Version 0.0.1:


Script updates should now be corrected. Except for treefarm. Still working on that!
You should no longer get microstutters in Multiplayer or Singleplayer :)
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Re: [Official] ShadowsComboPack 0.12.29

Postby orzelek » Mon Mar 28, 2016 1:06 pm

I'll need to take a look at Natural Evolution Buildings at some point - I have it in my save and without using the buildings yet it has script times up to 0.5.
MoMining would require significant investigation - it uses some custom script control code.

For TreeFarm grab the Blu3wolf one and it should be better. I didn't test it with a lot of farms yet tho.
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Re: [Official] ShadowsComboPack 0.12.29

Postby LUCKYlucke1986 » Mon Mar 28, 2016 5:27 pm

OK works fine now..... but without natural evo buildings.. can we get the colored alien artefakts???
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