Dragging for circuits

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Zarnoo
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Dragging for circuits

Post by Zarnoo »

You've added a number of dragging features, but you still need to install circuits by clicking each item. This is especially long-winded is stretching circuits across a long line of poles to reach from one side of a factory to another.
Could you introduce circuit dragging (at least for power poles) ?

pichutarius
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Re: Dragging for circuits

Post by pichutarius »

Copy paste includes circuit wire. But fog is annoying though.

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ptx0
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Re: Dragging for circuits

Post by ptx0 »

pichutarius wrote:
Mon Feb 08, 2021 2:35 pm
Copy paste includes circuit wire. But fog is annoying though.
copy paste is fine for the subsequent copies but the first one would be nice to click drag.

pichutarius
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Re: Dragging for circuits

Post by pichutarius »

ptx0 wrote:
Mon Feb 08, 2021 2:36 pm
pichutarius wrote:
Mon Feb 08, 2021 2:35 pm
Copy paste includes circuit wire. But fog is annoying though.
copy paste is fine for the subsequent copies but the first one would be nice to click drag.
Devil's advocate: clumsy user might accidentally connect unintended entities in concentrated areas.

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ptx0
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Re: Dragging for circuits

Post by ptx0 »

pichutarius wrote:
Mon Feb 08, 2021 2:38 pm
ptx0 wrote:
Mon Feb 08, 2021 2:36 pm
pichutarius wrote:
Mon Feb 08, 2021 2:35 pm
Copy paste includes circuit wire. But fog is annoying though.
copy paste is fine for the subsequent copies but the first one would be nice to click drag.
Devil's advocate: clumsy user might accidentally connect unintended entities in concentrated areas.
actual devil's advocate:

Good. :twisted:

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ssilk
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Re: Dragging for circuits

Post by ssilk »

There is definitely some kind of radio transmission of signals over long distances needed. I still like how it is done in https://mods.factorio.com/mod/shortwave
(But it’s buggy when used with blueprints). But there are lots of others.
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