Accessibility option - screen flash on warning
Posted: Thu Feb 04, 2021 6:10 pm
If you are playing with sound enabled (or are able to hear) then it is easy to tell when turrets have engaged and/or buildings destroyed, as you get an alarm as well as the small warning triangle and arrows.
If you do not have sound enabled/are not able to hear, then when focused on the task at hand you can easily miss these alerts, allowed significant damage to occur.
My proposal would be that there is an option to make the screen flash when these alerts happen, much like in a first person shooter the screen might flash red when you take damage.
If you do not have sound enabled/are not able to hear, then when focused on the task at hand you can easily miss these alerts, allowed significant damage to occur.
My proposal would be that there is an option to make the screen flash when these alerts happen, much like in a first person shooter the screen might flash red when you take damage.