Make train/wagon settings blueprints usable before robots
Posted: Tue Dec 22, 2020 12:57 pm
TL;DR Placing train blueprint over an existing train should be possible and copy blueprinted settings
The train/wagon settings can be copy-pasted, but the template train must be already built somehow.
There are several cases, where using blueprints with train/wagon settings is almost mandatory:
1. Complex circuit conditions in schedule.
2. Yet non-existent stations in schedule
3. Complex wagon filters for construction/building trains
Now the only way to embody the blueprinted train settings is to build the train with construction robots, but the trains for cases 1-3 appear earlier. For example, when robots are researched, the construction train should be ready and contain items.
Every other entity, when overwritten by the ghost of the same type copies blueprinted settings and this saves a lot of effort in early game. It would be nice and consistent if complex trains follow the common logic.
The train/wagon settings can be copy-pasted, but the template train must be already built somehow.
There are several cases, where using blueprints with train/wagon settings is almost mandatory:
1. Complex circuit conditions in schedule.
2. Yet non-existent stations in schedule
3. Complex wagon filters for construction/building trains
Now the only way to embody the blueprinted train settings is to build the train with construction robots, but the trains for cases 1-3 appear earlier. For example, when robots are researched, the construction train should be ready and contain items.
Every other entity, when overwritten by the ghost of the same type copies blueprinted settings and this saves a lot of effort in early game. It would be nice and consistent if complex trains follow the common logic.