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Console setting for ghost opacity?

Posted: Tue Dec 15, 2020 7:22 pm
by blazespinnaker
Sometimes when I'm editing a blueprint on screen, it'd be very useful to increase the opacity level to make it easier to see. something like /c game.ghost.opacity= would be fine.

Re: Console setting for ghost opacity?

Posted: Tue Dec 15, 2020 7:40 pm
by eradicator
Ghost color is a utility constant and therefor not changeable at runtime.