Add the pointer feature to speaker-generated alerts

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foamy
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Add the pointer feature to speaker-generated alerts

Post by foamy »

Real simple suggestion here: In 1.1, various game-generated alerts (missing materials, turrets engaging, and so on) will, if you hover over the notification icon, put either arrows or a large version of the alert icon on the screen, pointing out where it is in relation to your player.

This doesn't work for speaker-generated alerts. It would be nice for both consistency of UI and utility of alerts if it did.

Trific
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Re: Add the pointer feature to speaker-generated alerts

Post by Trific »

+1, would really like speaker-generated alerts to be able to show the arrows and icons.

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