Setting for saturation "acceleration" with distance

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NotRexButCaesar
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Setting for saturation "acceleration" with distance

Post by NotRexButCaesar »

As we all know, ore patches become richer with distance from spawn. Currently the relationship between distance and richness is fixed: I suggest that a map generation setting be added that modifies this ratio.

This would allow for low richness patches near the spawn, which need to be quickly replaced, and for very rich patches a moderate distance from spawn for megabase building.

(It would also be nice to have a setting similar but for patch size with distance rather than richness.)
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valneq
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Re: Setting for saturation "acceleration" with distance

Post by valneq »

In case you did not know: you can tune these things fairly precisely via RSO.

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