Specify Lamp Colour On Lamp Itself

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
macdjord
Inserter
Inserter
Posts: 34
Joined: Fri Feb 22, 2013 4:26 am
Contact:

Specify Lamp Colour On Lamp Itself

Post by macdjord »

TL;DR
Let the player set the colour a lamp glows in the lamp GUI without needing to specify it via a signal

What ?
  • The lamp GUI would have an option that lets the player select a colour from the existing colour list. If a colour is selected, the lamp glows that colour at all times; if no colour is selected it illuminates the area at night. This control is always available, even if the lamp is not connected to any network.
  • When connected to a network, the existing '[ ] Use colors' option would instead be '[ ] Take colour from network'; when this is set, the colour selection interface is blanked (just as the manual filter selection interface on a filter inserter is blanked when in 'Set filters' mode) and the lamp glows in the first colour for which it is receiving a nonzero input signal (or switches to area-illumination mode if no colours are received), just as is the current behaviour
Why ?
Being able to dynamically change the colour of a lamp is nice, but it is not actually needed very often. The most common use by far for coloured lamps is as indicator lights to signal some condition - working, disabled, full, empty, error, etc. - with the colour of the lamp being fixed and the status being displayed by turning the lamp on or off on a condition. In this case, you end up needing an otherwise useless combinator to feed the lamp a colour signal. Worse, if the signal network which controls the lamp's on/off state happens to have any colour signals in it, they can override the desired colour accidentally.

There have been various suggestions for dealing with the issue of lamps picking up the wrong colour from the network, but none of them have hit on the simple idea of just letting the player set the colour of the lamp on the lamp itself without pulling it from the network at all.

Filter inserters let you set their filters directly, as do logistics chests their requests, with setting them from the network being an alternative option rather than the default and only way to do it. Why not lamp colours?

MassiveDynamic
Filter Inserter
Filter Inserter
Posts: 251
Joined: Sun Sep 16, 2018 10:44 pm
Contact:

Re: Specify Lamp Colour On Lamp Itself

Post by MassiveDynamic »

Yeah, why not?

McDuff
Fast Inserter
Fast Inserter
Posts: 236
Joined: Sun Jan 11, 2015 11:09 am
Contact:

Re: Specify Lamp Colour On Lamp Itself

Post by McDuff »

This is definitely a "not needed, but pretty nice to have" feature. +1

Xenophore
Burner Inserter
Burner Inserter
Posts: 13
Joined: Wed Nov 15, 2017 1:32 pm
Contact:

Re: Specify Lamp Colour On Lamp Itself

Post by Xenophore »

This is one of the smallest possible changes that would significantly increase quality of like.

User avatar
ilikegoodfood
Burner Inserter
Burner Inserter
Posts: 15
Joined: Mon Jun 10, 2019 2:04 pm
Contact:

Re: Specify Lamp Colour On Lamp Itself

Post by ilikegoodfood »

I'm also going to put my voice behind this one. It's simply, elegant and broadly beneficial with fairly minimal implementation cost.

User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12723
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: Specify Lamp Colour On Lamp Itself

Post by ssilk »

Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

Post Reply

Return to “Ideas and Suggestions”