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Don't play multiplayer cutscene until host clicks button.

Posted: Fri Nov 06, 2020 10:33 am
by Xunie
Let's say I create and host a game new multiplayer game using the Factorio client. As soon as I create the game, I immediately get my own private cutscene. Players who join the server don't get this cutscene (I think?). And that's a quality of life feature.

Either: play the cutscene for each player individually OR let the host/admin/players hit a 'start game' button to start the game for realsies.

I mean, either way it's not about gameplay but it's about atmosphere. Experiencing a cutscene together is all about building atmosphere.

Or am I being stupid right now?

Re: Don't play multiplayer cutscene until host clicks button.

Posted: Fri Nov 06, 2020 12:14 pm
by Klonan
The cutscene is only ever for the 1st player who joins, its a technical simplification