Code: Select all
/c game.print(game.player. character_maximum_following_robot_count_bonus)
Looks like the bonuses in the bonus gui are all force bonuses, not player bonuses. Additional mining categories isn't shown, running speed modifier doesn't combine with the force modifier, etc.
Would it be possible to have a separate player-specific box or some means of presenting per-player bonuses, as part of the default game? (A mod with a separate flow/frame could do it, I know).