More visibility with Electric Miners

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NotRexButCaesar
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Re: More visibility with Electric Miners

Post by NotRexButCaesar »

5thHorseman wrote:
Thu Aug 13, 2020 12:12 pm
varundevan wrote:
Sat Aug 08, 2020 4:14 am
5thHorseman wrote:
Sat Aug 08, 2020 4:03 am
varundevan wrote:
Sat Aug 08, 2020 3:56 am
my opinion is that it would be better if the new miner gave visual data similar to the old ones ..
What data? And which old ones? The old-old ones gave less data, and the new-old ones gave the same amount.
https://factorio.com/blog/post/fff-350
That did not answer my question.
They changed anyway, so it doesn’t matter
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Re: More visibility with Electric Miners

Post by varundevan »

5thHorseman wrote:
Thu Aug 13, 2020 12:12 pm
varundevan wrote:
Sat Aug 08, 2020 4:14 am
5thHorseman wrote:
Sat Aug 08, 2020 4:03 am
varundevan wrote:
Sat Aug 08, 2020 3:56 am
my opinion is that it would be better if the new miner gave visual data similar to the old ones ..
What data? And which old ones? The old-old ones gave less data, and the new-old ones gave the same amount.
https://factorio.com/blog/post/fff-350
That did not answer my question.
In the very old iners , if you look , you could see the miners that are working and the miners that don't (the front and back movement is so easier to distinguish) and that helped me to design better mining system.

the new miners have lights and that can be seen better only in dark. so IMO, old ones visually gave better results of validating your design.

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5thHorseman
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Re: More visibility with Electric Miners

Post by 5thHorseman »

varundevan wrote:
Tue Aug 18, 2020 7:26 am
the new miners have lights and that can be seen better only in dark. so IMO, old ones visually gave better results of validating your design.
Hm I have little trouble seeing the lights in the daytime, though admittedly I have auto deconstruct and construction drones installed.

But I had them installed before the graphical update too so :D

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valneq
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Re: More visibility with Electric Miners

Post by valneq »

varundevan wrote:
Tue Aug 18, 2020 7:26 am
5thHorseman wrote:
Thu Aug 13, 2020 12:12 pm
varundevan wrote:
Sat Aug 08, 2020 4:14 am
5thHorseman wrote:
Sat Aug 08, 2020 4:03 am
varundevan wrote:
Sat Aug 08, 2020 3:56 am
my opinion is that it would be better if the new miner gave visual data similar to the old ones ..
What data? And which old ones? The old-old ones gave less data, and the new-old ones gave the same amount.
https://factorio.com/blog/post/fff-350
That did not answer my question.
In the very old iners , if you look , you could see the miners that are working and the miners that don't (the front and back movement is so easier to distinguish) and that helped me to design better mining system.

the new miners have lights and that can be seen better only in dark. so IMO, old ones visually gave better results of validating your design.
Motion or no motion did not differentiate between "no minable resources" and "waiting for space at destination". I used to always find miners without resources although I previously thought they did not work because of the full belt -_-

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Re: More visibility with Electric Miners

Post by ssilk »

@Valneq, @AmericanPatriot: can you try to quote less repetions, please?! :)
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NotRexButCaesar
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Re: More visibility with Electric Miners

Post by NotRexButCaesar »

ssilk wrote:
Wed Aug 19, 2020 9:07 pm
@Valneq, @AmericanPatriot: can you try to quote less repetions, please?! :)
Will do!
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