auto rotating belts when handmaking blueprints

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
Catari64
Burner Inserter
Burner Inserter
Posts: 13
Joined: Fri Jul 03, 2020 11:14 am
Contact:

auto rotating belts when handmaking blueprints

Post by Catari64 »

Please can you make it so that when you are are in the early game without construction robots and are using a blueprint the belts are initially placed in the direction of the belt on the blueprint, this would encourage using blueprints in the early game and just improve the qol.

User avatar
Impatient
Filter Inserter
Filter Inserter
Posts: 883
Joined: Sun Mar 20, 2016 2:51 am
Contact:

Re: auto rotating belts when handmaking blueprints

Post by Impatient »

fast manual filling of bp
+1

doppelEben
Fast Inserter
Fast Inserter
Posts: 117
Joined: Thu Oct 27, 2016 6:21 am
Contact:

Re: auto rotating belts when handmaking blueprints

Post by doppelEben »

at the moment I guess the only trick to do it 'fast' is to build first belts of same direction, and everytime there is another object or another direction (for the belts F.E., oder inserters etc) you abandon your in-hand-holding-item with `q` and then use the pipette-tool with `q` and it will give you the right item or the belt in the right direction into your hand


but +1 would be cool tho..

User avatar
5thHorseman
Smart Inserter
Smart Inserter
Posts: 1193
Joined: Fri Jun 10, 2016 11:21 pm
Contact:

Re: auto rotating belts when handmaking blueprints

Post by 5thHorseman »

Inserters too. And underground pipes.

IMO just hovering over the spot should place the item if you have it in your inventory but that's just me.

And yes I know there's a mod for that. I use it :)

Post Reply

Return to “Ideas and Suggestions”