With the "reduced" version of the fluid mixing prevention system in 0.18.32, it appears we also lost the "marker overlay" that showed what fluid would go into each pipe.
This makes some amount of sense, but that was actually a really nice tool for keeping complex piping systems readily understandable, and a very useful aid when designing those same systems.
Compare a before and after of this system:
I am making a small tweak and I am already having a hell of a time keeping the fluid "channels" straight.
Restore "planned fluid" alt-view overlay for pipes removed with 0.18.32
Moderator: ickputzdirwech
Re: Restore "planned fluid" alt-view overlay for pipes removed with 0.18.32
Since some fluids can go into the same fluid system now, how is this suggested feature supposed to handle conflicting pipe connections?
Re: Restore "planned fluid" alt-view overlay for pipes removed with 0.18.32
The simplest to implement would probably be a naive flood-fill approach, that is, fluid type propagates until it reaches a pipe segment already marked with some other type. That might also make identifying mix points/channel fistulas(ae?) easier.
-
- Manual Inserter
- Posts: 4
- Joined: Tue May 28, 2019 12:09 am
- Contact:
Re: Restore "planned fluid" alt-view overlay for pipes removed with 0.18.32
What is that big ol' jet turbine lookin' thingy? The just above the rightmost building at the bottom... a refinery I think it is.
Never seen that one before, is it a new pump? A re-designed turbine?
Never seen that one before, is it a new pump? A re-designed turbine?
Re: Restore "planned fluid" alt-view overlay for pipes removed with 0.18.32
That is a NauvisDay pollution fan, to help disperse the pollution the refineries generate; It is not relevant to this issue.xenoscepter wrote: ↑Wed Jun 17, 2020 11:51 amWhat is that big ol' jet turbine lookin' thingy? The just above the rightmost building at the bottom... a refinery I think it is.
Never seen that one before, is it a new pump? A re-designed turbine?
Re: Restore "planned fluid" alt-view overlay for pipes removed with 0.18.32
I hope this can be modded back in. I am really going to miss this feature. It was so nice to have since pipes are such a pain in the ass to work with.