Defining high-resolution sprites using icon mipmap method?

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
User avatar
mrudat
Fast Inserter
Fast Inserter
Posts: 229
Joined: Fri Feb 16, 2018 5:21 am
Contact:

Defining high-resolution sprites using icon mipmap method?

Post by mrudat »

TL;DR
Now that we can supply mipmap images for icons, would it make sense to change sprite definitions to use the same sort of format?
What ?
Extend sprite definitions to support supplying mipmap data in the same/similar format as icon definitions.
Why ?
Eventually, one less code-path to maintain.

Post Reply

Return to “Ideas and Suggestions”