A change in the dynamic .Adding personnel .
Posted: Tue May 12, 2020 12:02 am
Personnel would be added to the game and be integral to the factories functionality .
The bugs would not eat the factory components but would target the personnel .With the exception of gates and walls .
That the factory would be in sections and each section be dependent upon the presence of the individual personnel .In order to function and operate .
That the personnel be incorporated in to the research process .
That a dynamic of additional personnel be acquired by way of rescue from the outer zones of the map . Personnel are progressively deployed by way of drop pods.
A narrative mission mode of play .A pr-existing factory setup waiting to be activated and then expanded .
That the player has an initial APC to do the rescue .Rescue vehicle up grades via research over time ,helicopters .
An internal as well as external defence mechanism ,defence robot drones as well as turrets .
That the bugs be stronger from the starting point .
That the player would have starting fuel ,ammunition for initial rescues .
A new unit .Ore and oil extractor .The map would have various percentage's of ore and oil everywhere .The extractor would drive and reposition to extract ore .Would require personnel to operate .The extractor would be up gradable via research .
The bugs would not eat the factory components but would target the personnel .With the exception of gates and walls .
That the factory would be in sections and each section be dependent upon the presence of the individual personnel .In order to function and operate .
That the personnel be incorporated in to the research process .
That a dynamic of additional personnel be acquired by way of rescue from the outer zones of the map . Personnel are progressively deployed by way of drop pods.
A narrative mission mode of play .A pr-existing factory setup waiting to be activated and then expanded .
That the player has an initial APC to do the rescue .Rescue vehicle up grades via research over time ,helicopters .
An internal as well as external defence mechanism ,defence robot drones as well as turrets .
That the bugs be stronger from the starting point .
That the player would have starting fuel ,ammunition for initial rescues .
A new unit .Ore and oil extractor .The map would have various percentage's of ore and oil everywhere .The extractor would drive and reposition to extract ore .Would require personnel to operate .The extractor would be up gradable via research .