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Technology tree - progress

Posted: Thu Jan 23, 2020 1:38 pm
by Noorphish
Hello,

I´m playing a new map with harder settings (expensive + factor x 1000)

Now I´m not happy with the progress information researching the technology tree.
Can you add some information like the image?

Re: Technology tree - progress

Posted: Thu Jan 23, 2020 1:56 pm
by leadraven
x1000.... I'm playing expensive x10 and it's pleasantly painfull. But x1000... Automation will cost 10000 science packs, 50000 seconds (14 hours) of manual crafting.
And yes, I support this notice.

Also. Here are floating-point errors. I had 99.999...% research done with exact number of science packs. :(

Re: Technology tree - progress

Posted: Thu Jan 23, 2020 2:59 pm
by urza99814
Yes! This would also be great for late game, where you get to infinite research which needs hundreds of thousands of science packs... There are times when you could watch that progress bar for an hour and never see it move, even though your labs are running full speed!

Re: Technology tree - progress

Posted: Thu Jan 23, 2020 10:31 pm
by valneq
leadraven wrote:
Thu Jan 23, 2020 1:56 pm
Also. Here are floating-point errors. I had 99.999...% research done with exact number of science packs. :(
This can happen when you use inserters to take science packs out of labs while they are researching.
Painful, but part of the game, I guess.

Re: Technology tree - progress

Posted: Sat Jan 25, 2020 12:12 pm
by Noorphish
I started a third game with expensive and x1000, because the first two times the biter attacks destroyed everything.