Full rotation and mirror controls

Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.

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foamy
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Full rotation and mirror controls

Post by foamy »

Right now, Factorio allows you to rotate entities, but not flip them. This means asymmetric entities, like refineries and chemical plants, can't be placed in some orientations. This also applies to many blueprints.

Adding a command that allows a flip or mirroring in addition to the rotation would allow for new varieties of design, and, in the case of underground belts in particular, could be used to allow you to rotate them like standard belts instead of simply swapping the direction back and forth, that functionality now being assigned to the mirror command.

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ssilk
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Re: Full rotation and mirror controls

Post by ssilk »

Flip is not supported by Factorio, because train and refineries/chemistry cannot be mirrored in all cases.

There are several mods to flip.
https://mods.factorio.com/query/Flip?version=0.17

And I didn’t completely understand why you want to rotate underground belts.
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Re: Full rotation and mirror controls

Post by ssilk »

moved to outdated because
viewtopic.php?f=6&t=92589 Some chemical plant recipes allow flipping
viewtopic.php?f=6&t=92665 Force Flip bindings

both topics are more specific and not so old :)
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