The vanilla game has two vehicles of the "car" prototype (car and tank), and both are armed. In multiplayer games, such vehicles have a setting that allows the driver to take control of driving and shooting or to hand over weapons control to the passenger.
However, there are mods, and mods can change a lot:
This crawler, for example, is a very sturdy vehicle. To compensate for its strong resistances, it comes without weapons. So the "Weapons control" setting is completely useless with this vehicle. Would it be possible to show this setting only if the vehicle actually can be equipped with weapons?
Weapons control in car-like vehicles
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
Weapons control in car-like vehicles
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!
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