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/mods command

Posted: Sun Sep 15, 2019 2:30 pm
by Mylon
Displays the currently running mods and their versions.

Re: /mods command

Posted: Sun Sep 15, 2019 10:18 pm
by Rseding91
But why?

Re: /mods command

Posted: Mon Sep 16, 2019 3:53 am
by Mylon
So I don't have to disconnect from a multiplayer server to see what mods they're using. And what versions! A certain pair of mods have been updated regularly recently.

Re: /mods command

Posted: Mon Sep 16, 2019 5:32 am
by Optera
This should already do what you want

Code: Select all

/c game.print(serpent.block(game.active_mods))

Re: /mods command

Posted: Wed Sep 18, 2019 12:50 am
by Mylon
I'm aware that displays the relevant information, but I don't always have admin access on the server. Plus some players are bothered by the "a console command has been run" flag visible in the achievements screen.

I could also open mods.json and search for active = true, but that's about as much of a hassle as disconnecting to view the server browser entry.