lack of decorative elements - inconsistency with electric connections
Posted: Sat Aug 03, 2019 2:26 pm
While on the first sight factorio is a very detailed game you will notice that most of this effect comes from colored belts and power poles.
When transfering energy you have to make sure that every pole is connected through a cable, but your devices get energy without beeing connected via cable.
It would be a mess to have hundrets of cables floating through the air but connecting them on ground sounds very reasonable.
As an example i made a cable connection useing heat pipes. They also perfectly fit the concrete tile blending.
The suggestion is to make a (GRAPHICS ONLY) change to connect every device to the energy source
small poles = thin weak copper cables
medium poles = isolated black wires with longer range
big poles = big 1 tile connectors
substations = powerfull heavy duty cables (like in example)
When transfering energy you have to make sure that every pole is connected through a cable, but your devices get energy without beeing connected via cable.
It would be a mess to have hundrets of cables floating through the air but connecting them on ground sounds very reasonable.
As an example i made a cable connection useing heat pipes. They also perfectly fit the concrete tile blending.
The suggestion is to make a (GRAPHICS ONLY) change to connect every device to the energy source
small poles = thin weak copper cables
medium poles = isolated black wires with longer range
big poles = big 1 tile connectors
substations = powerfull heavy duty cables (like in example)