Expanded Low/No Pollution Machines [Expansion]
Posted: Wed Dec 10, 2014 12:37 pm
The idea is to really expand on the systems use of machines that produce a very small amount of pollution (or none if it makes sense). Right now you are stuck with very limited electric machines. My idea would add more machines that make sense to expand the current system without making the polluting machines obsolete.
Electric Boiler - This is a no-brainer. Once you have a good source of electricity (from solar power), it would be nice to switch your steam engines over to environmentally friendly versions. You could even power these separately off your main grid with a few solar panels and accumulators so you don't have to worry about them running out. This would be great as a backup power supply, or even as your main supply if you want to keep space usage to a minimum.
Advanced Steam Boiler - A steam engine with electric boilers built in which uses a high pressure system to produce more electricity than a standard steam engine. This will only be able to run on water and will require more/more advanced materials to build. Larger than a normal steam engine to compensate for extra power and considering it has a built in boiler.
Advanced Solar Panels - A more powerful panel which collects energy faster and can output more energy per tick. Maybe double that of the regular Panels. You don't want these to be too powerful. Same size as the regular panels, just a basic straight upgrade that requires more materials.
Advanced Accumulators - A more powerful accumulator which can store double the energy and output energy at a faster rate. The same size as a basic accumulator but requires more advanced materials to make. Possibly an advanced battery.
Batteries - Batteries are a sore spot for any environment conscious player. It would be nice to have an alternative that doesn't require oil. Maybe some kind of energy storing crystal, that can be charged with electricity just like a regular battery. These crystals could appear as patches of ore, just like iron or copper, and will require to be mined. Advanced batteries could require some advanced circuits and special materials of some kind to allow them to store/output more power.
Plastics - Another environmentally damaging product used to make circuits. Adding silicon into the game as ore patches and mining it as silicates in the soil then processing it into silicon would be a more eco-friendly alternative.
Wood - As it stands trees are useless. Once you have enough iron, basic power poles are useless. Wood used as fuel is terrible. More uses for wood would be nice. Also the ability to plant trees would also be nice, but maybe overpowered. Making charcoal from wood to increase its power as a fuel source could be a less damaging alternative to coal for the early game.
Advanced Laser Turrets - A Laser Turret with two lasers on a single turret. Draws more power that two regular Laser Turrets and costs more to make but costs less in the long run by needing to place less of them around (maybe 50% more material cost than a regular laser turret)
Laser rifle - A personal weapon which works similarly to a laser turret but is portable. Fires a bit faster than a laser turret, so is more like a laser machine gun. Uses energy packs made from Energy Crystals which can be recharged at a recharging station. Energy crystals allow for a different number of shots before needing to recharge depending on the tier of crystal used (say 50, 100 and 150 shots for 3 tiers of crystal). Down side is long reloading time considering reloading won't need to happen often.
Portable Recharger - A portable recharging station you can fit into your Modular Armour or Power Armour to give you much more energy for your laser rifle. This will allow you to fire many shots and it will recharge over time at a decent rate. This means you will no longer need separate Energy Packs as ammo, saving inventory space and not needing to reload pretty much ever if you add solar panels or a portable fusion reactor to your armour.
Laser Cannon - A Tank weapon upgrade that uses a powerful Laser Cannon which works similarly to the regular cannon but requires energy instead of ammunition. This would require either a different type of tank, or for tanks to me modular. Modular Tanks while a separate idea is something that sounds like a great idea to me. Laser Cannon would require a large Energy Crystal Pack to be fitted into a Tank to allow limited uses of the cannon before recharging. Larger, more advanced packs will allow more shots before needing to be recharged(50, 100, 150 shots like the energy packs for the laser rifle sounds like a good number considering the regular cannon can fit up to 100 shells).
Tank Fusion Reactor - To allow Energy Shield and recharge Laser Weapons on a Tank. Will go into more details about tank upgrades in separate post.
Other things are possibly needed to expand and round out the system, but this was off the top of my head. A more future tech and environmentally friendly expansion is what this game needs in my opinion.
Electric Boiler - This is a no-brainer. Once you have a good source of electricity (from solar power), it would be nice to switch your steam engines over to environmentally friendly versions. You could even power these separately off your main grid with a few solar panels and accumulators so you don't have to worry about them running out. This would be great as a backup power supply, or even as your main supply if you want to keep space usage to a minimum.
Advanced Steam Boiler - A steam engine with electric boilers built in which uses a high pressure system to produce more electricity than a standard steam engine. This will only be able to run on water and will require more/more advanced materials to build. Larger than a normal steam engine to compensate for extra power and considering it has a built in boiler.
Advanced Solar Panels - A more powerful panel which collects energy faster and can output more energy per tick. Maybe double that of the regular Panels. You don't want these to be too powerful. Same size as the regular panels, just a basic straight upgrade that requires more materials.
Advanced Accumulators - A more powerful accumulator which can store double the energy and output energy at a faster rate. The same size as a basic accumulator but requires more advanced materials to make. Possibly an advanced battery.
Batteries - Batteries are a sore spot for any environment conscious player. It would be nice to have an alternative that doesn't require oil. Maybe some kind of energy storing crystal, that can be charged with electricity just like a regular battery. These crystals could appear as patches of ore, just like iron or copper, and will require to be mined. Advanced batteries could require some advanced circuits and special materials of some kind to allow them to store/output more power.
Plastics - Another environmentally damaging product used to make circuits. Adding silicon into the game as ore patches and mining it as silicates in the soil then processing it into silicon would be a more eco-friendly alternative.
Wood - As it stands trees are useless. Once you have enough iron, basic power poles are useless. Wood used as fuel is terrible. More uses for wood would be nice. Also the ability to plant trees would also be nice, but maybe overpowered. Making charcoal from wood to increase its power as a fuel source could be a less damaging alternative to coal for the early game.
Advanced Laser Turrets - A Laser Turret with two lasers on a single turret. Draws more power that two regular Laser Turrets and costs more to make but costs less in the long run by needing to place less of them around (maybe 50% more material cost than a regular laser turret)
Laser rifle - A personal weapon which works similarly to a laser turret but is portable. Fires a bit faster than a laser turret, so is more like a laser machine gun. Uses energy packs made from Energy Crystals which can be recharged at a recharging station. Energy crystals allow for a different number of shots before needing to recharge depending on the tier of crystal used (say 50, 100 and 150 shots for 3 tiers of crystal). Down side is long reloading time considering reloading won't need to happen often.
Portable Recharger - A portable recharging station you can fit into your Modular Armour or Power Armour to give you much more energy for your laser rifle. This will allow you to fire many shots and it will recharge over time at a decent rate. This means you will no longer need separate Energy Packs as ammo, saving inventory space and not needing to reload pretty much ever if you add solar panels or a portable fusion reactor to your armour.
Laser Cannon - A Tank weapon upgrade that uses a powerful Laser Cannon which works similarly to the regular cannon but requires energy instead of ammunition. This would require either a different type of tank, or for tanks to me modular. Modular Tanks while a separate idea is something that sounds like a great idea to me. Laser Cannon would require a large Energy Crystal Pack to be fitted into a Tank to allow limited uses of the cannon before recharging. Larger, more advanced packs will allow more shots before needing to be recharged(50, 100, 150 shots like the energy packs for the laser rifle sounds like a good number considering the regular cannon can fit up to 100 shells).
Tank Fusion Reactor - To allow Energy Shield and recharge Laser Weapons on a Tank. Will go into more details about tank upgrades in separate post.
Other things are possibly needed to expand and round out the system, but this was off the top of my head. A more future tech and environmentally friendly expansion is what this game needs in my opinion.