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Air Based Enemies & Anti-Air Defenses

Posted: Fri Jun 07, 2019 6:41 pm
by Pyr3x
I have been playing Factorio for quite some time now and the game play changes have been significant but something has always felt a bit strange, why don't biters utilize some kind of flying type? Wouldn't it be kind of cool to have to not only invest in ground defenses but air too?

I can even see the drones being put at risk by air attacks etc which should help balance drone use by requiring extra care with the need to deploy air based defense outside of base borders etc.

Re: Air Based Enemies & Anti-Air Defenses

Posted: Mon Jun 24, 2019 1:34 pm
by benwillard
+1

Re: Air Based Enemies & Anti-Air Defenses

Posted: Mon Jun 24, 2019 4:58 pm
by Koub

Flying Bitters

Posted: Mon May 04, 2020 2:17 pm
by MathieuG89
TL;DR
Flying Bitters

What ?
Bitters that can fly similar to Starcraft's Mutalisk

Image
Why ?
- Adds more variety of enemies to the game
- Can fly over water and walls posing a new challenge for the player
- Cannot be killed by artillery reduces the ability to cheese the game
- Would look cool as hell !

Thank you for considering my suggestion

Re: Air Based Enemies & Anti-Air Defenses

Posted: Mon May 04, 2020 2:45 pm
by Koub
[Koub] Merged into older thread with the same suggestion.