The switch to the train.
Moderator: ickputzdirwech
Re: The switch to the train.
I think that what you propose is not flexible enough. In my opinion, the following thread offers a more flexible solution to your problem:
viewtopic.php?f=6&t=64362 Dynamic train schedule
Also, this suggestion is interesting:
viewtopic.php?f=6&t=49214 Train Entry-Condition
viewtopic.php?f=6&t=64362 Dynamic train schedule
Also, this suggestion is interesting:
viewtopic.php?f=6&t=49214 Train Entry-Condition
Re: The switch to the train.
I too have encountered the issue of a train sent for materials, skipping a pickup, and delivering nothing, as well as the lesser issue of a train full of materials, skipping a drop off, and returning to pick up more when it is already full.
While there are many great ideas like the ones that Tekky linked for adding useful capabilities to the train system, I like this idea because it is relatively simple: one new option and one new condition, either to follow the current behavior and ignore the next station if it is disabled, or to stop and wait for the station to become available.
Thank you jenn_1982 for letting us know that English is not your native language. I commend your courage for making a post in English, and yes it is quite understandable. Cheers!
While there are many great ideas like the ones that Tekky linked for adding useful capabilities to the train system, I like this idea because it is relatively simple: one new option and one new condition, either to follow the current behavior and ignore the next station if it is disabled, or to stop and wait for the station to become available.
Thank you jenn_1982 for letting us know that English is not your native language. I commend your courage for making a post in English, and yes it is quite understandable. Cheers!
My own personal Factorio super-power - running out of power.
Re: The switch to the train.
I may be missing something here, but if you want a train to wait instead of skipping a stop, what's wrong with just not turning off the stop?
Re: The switch to the train.
For example: There are 5 stations. The extraction of resources 1, 2, 3. refueling the locomotive. warehouse. The warehouse is full. If it does not turn off all the trains will arrive at it. And if the warehouse is shut down, the trains will ignore it and go to the refueling the locomotive station. And so will go in a circle to spend fuel. If you make a switch, the trains will wait at the extraction of resources stations when the warehouse turns on, after going to the refueling the locomotive station and again on extraction of resources. Извиняюсь за плохой английский =)
Re: The switch to the train.
That sounds like a job for a railway control circuit system. If you let the warehouse broadcast its state to the rail network, then the resource stations can hold the trains using a circuit condition until the warehouse is not full.