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Change Deconstruction planners "Trees/rocks only"

Posted: Sat May 04, 2019 12:47 pm
by CERN_Fan
The behavior of the "Trees/rocks only" option in the Deconstruction planner confused me when I used it for the first time because I had it set to blacklist when activating that option. I thought that it would overwrite the whitelist/blacklist behavior entirely and not only deactivate the custom filters. Turns out I was wrong and my robots started deconstructing my recently laid train tracks instead of the rubbled around them. My current understanding is that the "Trees/rocks only" option sets the filters to everything from the environment tab (except cliffs and fish). My suggestion is to change that option to "Include all trees/Rocks" or something like that and allow us to combine it with custom filters.

Re: Change Deconstruction planners "Trees/rocks only"

Posted: Wed Aug 17, 2022 5:56 pm
by speeder
Hello, we still need this, also found this suggestion in a lot of other threads, including some unrelated ones, for example on thread there was lots of discussion about this subject, but was merged with a lot of other threads then "closed" because the "construction planner is now improved', except this particular feature still doesn't exist.

The biggest problem for me, is that I want to deconstruct a lot of objects (not all objects), and want to leave trees and rock alone. But the only way to do that is blacklist all objects I don't want to deconstruct PLUS blacklist all trees and rocks, with Alien Biomes installed the list is just stupid huge, doesn't fit the UI!

Re: Change Deconstruction planners "Trees/rocks only"

Posted: Thu Aug 18, 2022 1:06 am
by ssilk
You know you can make your own deconstruction planner if you add for the filter the rocks and all types of trees. Stupid, but a good workaround.

Re: Change Deconstruction planners "Trees/rocks only"

Posted: Thu Aug 18, 2022 4:32 am
by SoShootMe
ssilk wrote:
Thu Aug 18, 2022 1:06 am
You know you can make your own deconstruction planner if you add for the filter the rocks and all types of trees. Stupid, but a good workaround.
IMHO this barely qualifies as a workaround in the base game, and as speeder mentions, mods can make it ridiculous.

Another workaround is to cancel deconstruction of trees/rocks using another deconstruction planner, though this is not without problems either.