Biter beacon

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ohmyfactorio
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Biter beacon

Post by ohmyfactorio »

TL;DR
Create an item called a biter beacon that must be researched with military science.
What ?
First, we have biters avoid locations where there are dead biter bodies (seems like a natural behavior of living creatures), attacking from other directions.

Then, we have a research item called a biter beacon, where it attracts biters within a certain radius to attack it, making it ignore the dead bodies, drawing them into the line of fire of turrets.
Why ?
Because it adds a little more complexity, and it's fun!

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leadraven
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Re: Biter beacon

Post by leadraven »

ohmyfactorio wrote:
Tue Mar 19, 2019 5:40 am
, and it's fun!
"Look at what we’d kill: Mosquitos and flies. 'Cuz they’re pests. Lions and tigers. 'Cuz it’s fun! Chickens and pigs. 'Cuz we’re hungry. Pheasants and quails. 'Cuz it’s fun. And we’re hungry. And people. We kill people… 'Cuz they’re pests. And it’s fun!" (c) G.Carlin

Koub
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Re: Biter beacon

Post by Koub »

Natural Evolution Buildings actually has a Thumper building (remember Dune ?) that attracts biters within a radius.
Koub - Please consider English is not my native language.

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