Hide-able render layers
Posted: Thu Nov 20, 2014 4:00 pm
If any of you have played Roller Coaster Tycoon, you'll understand this suggestion.
I would appreciate the ability to have a menu which would hide different aspects of the game to make other parts more visible. In RCT, you can hide props, paths, trees, rides, and many other things separately so that you can see what you are doing. In Factorio, it would be useful to have different layers, for example, for wires (including both electrical wires and logistics wires), trees, resources, buildings, enemy bases, smoke billows/sky clouds, robots, and a few others that Anyone could think of, especially if more layers are added to the future game, so that when we are building and planning, we can see behind these things temporarily while we work and not be distracted by them. The objects would still be there, but the player just wouldn't see them until they turn them back on again.
We could have a little eyeball icon just like in RCT that would drop down a list of layers to click on.
Perhaps clicking once on the layer would make it semi-transparent, a second time would make it completely invisible, and a third time would re-show it. And there could also be a button to re-show all layers so that you don't have to click every one all over again to show them again
I would appreciate the ability to have a menu which would hide different aspects of the game to make other parts more visible. In RCT, you can hide props, paths, trees, rides, and many other things separately so that you can see what you are doing. In Factorio, it would be useful to have different layers, for example, for wires (including both electrical wires and logistics wires), trees, resources, buildings, enemy bases, smoke billows/sky clouds, robots, and a few others that Anyone could think of, especially if more layers are added to the future game, so that when we are building and planning, we can see behind these things temporarily while we work and not be distracted by them. The objects would still be there, but the player just wouldn't see them until they turn them back on again.
We could have a little eyeball icon just like in RCT that would drop down a list of layers to click on.
Perhaps clicking once on the layer would make it semi-transparent, a second time would make it completely invisible, and a third time would re-show it. And there could also be a button to re-show all layers so that you don't have to click every one all over again to show them again