[0.17.4] Belt immunity for vehicles

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
AlexAegis
Inserter
Inserter
Posts: 41
Joined: Sat Jun 04, 2016 10:25 pm
Contact:

[0.17.4] Belt immunity for vehicles

Post by AlexAegis »

Either just make the vehicle I'm in immune to belts if my armor has a turned on (I have another suggestion thread about making this toggle-able) belt immunity module (preferred) or let me put one into the vehicle (bit more realistic, but the toggle mentioned should turn that off too)

User avatar
JaJe
Long Handed Inserter
Long Handed Inserter
Posts: 79
Joined: Wed Feb 27, 2019 6:48 pm
Contact:

Re: [0.17.4] Belt immunity for vehicles

Post by JaJe »

+1 from me.

Zaflis
Filter Inserter
Filter Inserter
Posts: 417
Joined: Sun Apr 24, 2016 12:51 am
Contact:

Re: [0.17.4] Belt immunity for vehicles

Post by Zaflis »

Yes, if they add vehicle modules and shields, this could be a module alongside them. If not a global immunity. Global one would prevent cars being used on belts though, which is a gameplay strategy for some, so i recommend vehicle modules.

Post Reply

Return to “Ideas and Suggestions”