Vertically inverted tile transitions

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
Anyone
Long Handed Inserter
Long Handed Inserter
Posts: 70
Joined: Mon Apr 25, 2016 11:02 am
Contact:

Vertically inverted tile transitions

Post by Anyone »

As of 0.17 we have tile transitions for out-of-map, which looks pretty good! However, several communities have underground maps, and it would be really, really nice to have the transition take place north instead of south. Imagine the above image but rotated 180 degrees, which gives it even more of an underground feeling.

Image

User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2124
Joined: Thu Jun 12, 2014 3:05 am
Contact:

Re: Vertically inverted tile transitions

Post by Ranakastrasz »

Took me a bit to figure it out. Yea. Edge of map right now is more void than wall.
Option to invert that? makes sense.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

Post Reply

Return to “Ideas and Suggestions”